Ignatius' Comprehensive Hollow Palm Guide - League Start to Uber End Game

女猎手 亚马逊

构建概览

Update for 0.5

Am currently doing a full overhaul of this build guide to prepare for Martial Artist league start.

0.4 Update

This build is buffed for campaign, and then has a travel speed drop off based on reduced attack speed for Tempest Flurry in the high end game.

TLDR this is still a fantastic and nearly free build for campaign + early/mid/late maps, and then a transition can be made for maximizing speed, etc. on another archetype (recommend Ice Shot).

INTRODUCTION

The pre-season dream: Hollow Palm Technique, has come to life in various forms. This guide will give you a progression that starts at level 27 (with a swap to unarmed attacks exclusively), and carries you all the way to high-end mapping. The build is REALLY FUN to pilot when you get things organized for clear and survivability. It is also VERY POTENT on bosses, single target, and large mobs.

HOW DOES IT KILL THINGS?

**The "Final Form" Uber End Game variant has a very unique kill style. See accompanying gameplay video if it is not intuitive to you.

For the T15 Mapping Variant:

You get in range of a mob of monsters

Shattering Palm is used at any distance to dash in. Use it 1-3 times to splash cold around neighboring minions.

Ice Strike is then used to clear the mob. In maps you will be at about 9-12 attacks per second with this skill (which is crazy). Slam Tempest Bell whenever it is up for more AOE, ailment, and clear.

For early charge generation (level 40) you will use more straightforward methods involving Resonance and Combat Frenzy. As you scale you will switch permanently over to Hand of Chayula with Culmination II and Ailith's Chimes. In combination with Sniper's Mark and Charge Profusion II this generation formula will give you all 3 charges with consistent uptime when used with 10+ combo.

Use Charged Staff with consistent charge uptime from Hand of Chayula.

Falling Thunder serves as the big nuke to clear beefy rare monsters and unwieldy packs. Make sure you have 10 combo on it if you really want it to have a kick (the combo ticks are on the tooltip). If you have 7 Power Charges, it will delete almost anything.

In the uber min/max end-game of this build, you will use Tempest Flurry to replace all mobility and the easier clear mobs (whites and blues).

HOW DOES IT SURVIVE?

The most underrated defensive category this season is still:

EVASION

You will stack Evasion on your Gloves, Boots, and Helmet. With Stalking Panther from Amazon this will get you to 80% total evade (with Acrobatics), and about 75% chance to deflect (at about 45-50% deflect damage reduction). With only 1K health, you will survive most things in T15 maps. The health pool will scale from this baseline to make the build even tankier.

This Evasion stacking combines with Hollow Palm Technique to add more attack speed per evasion, bringing our Tempest Flurry mobility over 20 ATTACKS PER SECOND in the Final Form.

WHY AMAZON, WHAT ABOUT _____ CLASS?

Amazon (and actually Gemling) are Best-in-slot for the ultimate endgame of this build. (period)

Amazon is best because: as you stack evasion on only 3 gear pieces (Stalking Panther), you hit the defensive breakpoints mentioned above with ease, but also stack attack speed and free your CHEST piece for whatever you need. Early in maps, this will be The Coming Calamity, but later, this will be a rare Energy Shield chest (1200 ES).

The ES Chest combines with Hollow Palm Technique and Amazon's ascendancy, Critical Strike, to allow you to hit 100% chance to critical hit in the uber end game. And this is done through Amazon's strengths: Evasion, Accuracy, Speed. As we stack evasion and accuracy (for defenses and Crit Chance), we are also stacking Defense and Clear Speed, because our Accuracy works with Falcon Dive to give us even greater attacks per second.

Additionally, every other ascendancy node on Amazon supports the build in an organic way. Mystic Harvest allows us to leech even though we are often on full elemental convert. Stalking Panther and Critical Strike work in tandem with HPT to provide defense and crit-cap. And Predatory Instinct essentially provides a 25% more damage modifier to ALL rare and unique enemies, which is crazy.

Honorable mentions:

As briefly as possible:

Monk is strong, and is potentially better in campaign and early maps, but is limited in end game because the ES Stacking is ideal for Monk, but reaches an early ceiling with Hollow Palm Technique and crit chance, where you then need to solve for greater speed, without the advantages of Evasion and Accuracy that are inherent to Amazon.

Deadeye is strong, always. But again, in the end game you need to get Energy Shield on gear for Crit cap, but without Stalking Panther the advantages of Evasion fall short defensively, and Gathering Winds Tailwind is not very effective on a melee archetype. (Not to mention all the projectile benefits of Deadeye are... dead here).

Ritualist is always good. More rings is OP. ... That's all here.

And yes, Gemling will be fantastic for this build, but requires an entirely different approach involving accuracy stacking, new notables on the tree, and unique sources of non-crit-based damage.

CAN I GET A TLDR: PROGRESSION FOR THIS BUILD?

Yep.

1 -

From level 0-27, you just run bows with Lightning Arrow and Lightning Rod. Bows are boring and completely saturated in POE2, but it's just a nice way to get out the gate. Use the Fubgun guide ofc: Fubgun Leveling Guide

2 -

At level 27, you need a few ingredients. First, some gold to respec your passive tree. Second, allocation of Hollow Palm Technique and drop your weapon. Third, some additional skill gems to cut the core skills: Storm Wave, Ice Strike, Tempest Bell, and their corresponding supports. Fourth, you need 4 gear-pieces with good evasion rolls at this level: Helm, Gloves, Boots, Armour. You don't actually need any other stats, just as much Evasion as possible.

3 -

From here, you can follow the progression I outline in the guide. The only changes coming to these sections would be refining of the support gems that I recommend.

4 -

In the end-game, there are two archetypes:

--> Non-crit

You will start and stay here until level 90+ and until you have a lot of cash stockpiled to make the swap. This variant crushes T15 maps but does not have the damage potency to go demolish Pinnacle content and 1-shot Pinnacle bosses.

--> Crit-stacking

This variant requires an expensive Energy Shield chest, and min-maxed Evasion/Deflection gear in the other slots. It also requires a lot of FLAT DAMAGE on rings and gloves. This is the final form, and it's where Amazon rises above the pack. This variant will DELETE highest-juiced Expedition Logbooks and make quick work of Pinnacle bosses in less than a few seconds. ... DO NOT SWITCH TO THIS UNTIL YOU HAVE EVERYTHING READY.

** --> Please note again, the two variants are distinct, think of them as a new character you have to reroll to, because they become powerful in different ways.

COMMON MISTAKES AND FAQ

After much discussion with community around building this archetype, here are the most common mistakes, frustrations, and questions I've seen:

#1 --> WHY AM I DYING?

You do not have enough Evasion AND Deflection. If you are at 80% Evade + 75% Deflect (at 45% reduction), you should not be dying to anything outside of Abyss ground effects.

It is also possible you are not using the skills in an efficient/effective way. (We call this "skill issues")

You should have an affix that leeches health on either a ring or your gloves. This combined with Mystic Harvest Amazon Ascendancy node is REALLY overpowered.

#2 --> WHY AM I SO SLOW?

The build does not care about movement speed, because Shattering Palm can dash the distance of your entire widescreen, and Tempest Flurry with attack speed stacking is used for general mobility. You do not take any movement nodes and you do not even care about movement on your boots.

#3 --> WHY AM I OUT OF MANA?

First, the +Melee Skills modifiers on items are bait until the uber end game. They cheat damage for a cost: expensive items and mana sinking gem levels. Do not get them until you are at the crit-stacking form of the build. Flat damage on rings and gloves, along with your base gem levels, are plenty of damage to clear everything up through T15 maps REALLY FAST.

Second, you need an actual stat on gear that leeches mana in order for Walker of the Wilds to actually work. Look for gloves or rings with a mana leech property, and you are good to go.

Third, "recovery" mechanisms are fantastic in addition to leech. Acquire these on the tree with Siphon and then on Sapphire with mana recovery on kill.

#4 --> WHY DO I HAVE NO CHARGES?

You need to make frequent use of the Hand of Chayula process for generating charges, which also translates seamlessly to "pre-buff" charge generation for Pinnacle bosses.

#5 --> HOW DO I PREBUFF CHARGES FOR PINNACLE BOSSES?

In the crit-variant for Pinnacle Bosses, you will "pre-buff" in combat using Hand of Chayula, socketed with Ailith's Chimes + Culmination II for Power Charges, and Sniper's Mark + Elemental Weakness for additional buff/pre-buff.

#6 --> I HAVE A DIFFERENT QUESTION OR I NEED YOU TO LOOK AT MY BUILD

Come to my Discord, we have a channel for the build and tons of active collaborators and a few POE GURUS who can point you in the right direction. I am also very active there [especially at night when my kids are actually sleeping :)] and will help where possible.

Ignation Discord

RESOURCES

Custom Hollow Palm Calculator Tool

https://docs.google.com/spreadsheets/d/1aB7I2wNbBFik5JDfiit17l2KmE8hXeYouVZssD0eF-g/edit?usp=sharing

Custom Amazon Crit Calculator Tool

https://docs.google.com/spreadsheets/d/1aB7I2wNbBFik5JDfiit17l2KmE8hXeYouVZssD0eF-g/edit?usp=sharing

Curated Trade Links for Gear

Find these in the Final Form section.

优缺点

优势

  • Fast mobility and AOE clear
  • VERY budget friendly through mapping variants
  • REALLY unique and enjoyable unarmed playstyle
  • Campaign boss wrecker
  • 1-button Boss Removal in Final Form

劣势

  • Getting Stuck On Stuff SUCKS in this game

版本变更

09/12/2025 --> Added Uhtred support gems to spirit gems (optional but valuable on Charge Regulation for sure). Removed Conc from Wind Dancer in a previous iteration (thx to Discord and YT comments for pointing me to these improvements <3 )

Initial Publication --> 08/28/2025

Update regarding patch notes --> Update 1 --> 8/29

Updated weapon swap for end-game tech --> skeletal warriors --> 8/29

Massive update and cleaning of entire guide --> 09/05

Updated several support gems for End-game mapping and removed Combat Frenzy --> 09/07

T15 Mapping Update (09/05/2025)

Video guide for this update here: How to Hollow Palm T15 Maps

The build is now shredding T15's. Here are the highlights:

#1 - Reaper's Invocation with Profane Ritual gives easy +7 Power Charge uptime on demand with 0 cast time.

#2 - The Coming Calamity has found it's niche (at least for this segment of the progression). Free triple-heralds with no spirit cost, lots of resists, and perma-sunder.

#3 - Falling Thunder with Ailith's Chimes and Culmination II basically guarantees a Power Charged thunder if you have 10 combo (which is easy). This means FT serves as a delete button when we need it in maps.

I've carefully updated the T15 mapping variant to fit what I am presently running that is clearing T15 with good speed and minimal deaths. Note that this gear is incredibly cheap, so build is just going to scale with this as a starting place.

终局变体

SIGNIFICANT NOTE

This is the FINAL FORM, crit-swapped version of this build. It is FAR MORE EXPENSIVE than the 80+ Variant that is very strong in Tier 15 maps. It is also VERY DIFFERENT, and you cannot gradually swap to it. Please read through how this variant changes and understand how it works, and questions you may have, before beginning to swap.

TRADE LINKS

  • Priority Gear #1 --> ES CHEST
  • At the time of this writing, these were no cheaper than 15 Divines.
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/Q6mMLdpHw
  • You want minimum 1100 ES on the chest in the final form (I did start with a 900 ES chest when I was switching over and it worked to some extent). The other mods do not actually matter, but of course you can pad on resistances and attributes if you can afford them. Be careful of armours that are Corrupted but have not been qualitied: POE2.trade site sorts these by the ES they would have if they were qualitied, but obviously if it is corrupted you cannot change it.
  • ---
  • Priority Gear #2 --> EV Helmet
  • Minimum 3 Divines on 09/11/2025
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/EBJb8VdyT5
  • Minimum 1200 Evasion without an Iron Rune (you will be socketing Ulaman's Gaze into this). Again, additional mods are available. Some opt for a damage-based variant that has Crit Chance or Crit Damage. I prefer to tank up because the damage is overkill in this archetype, prioritize resists, and % Defection From Evasion.
  • ---
  • Priority Gear #3 --> EV Boots
  • Minimum 5 Divines on 09/11/2025
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/D6QbEagXf5
  • Minimum 1050 Evasion. Again, add mods as you see fit. You do not need movement speed at all. If you can afford, get one with % Deflection from Evasion.
  • ---
  • Priority Gear #4 --> The Gloves
  • Minimum 2 Divines on 09/11/2025
  • Evasion Variant: https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/Z6ev8oj7CQ
  • ES variant:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/eRkaZZ3rsL
  • Requirements are 400 Evasion or 200 ES, with +2 Melee Skills, 1 Flat Damage Roll, and Mana Leech
  • You can get your mana leech from rings as well, which would allow you to remove this from the filter. Additional defensive or offensive mods are welcome as well if you want to hike down the base ES or Evasion. Generally: ES == more critical hit chance; EV == more attack speed and defense.
  • ----
  • Priority #5 --> The Rings
  • As cheap as 1 Divine each on 09/11/2025
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/zj6RrZLF4
  • Rings are very complex search with a lot of variables for each build. You want to take advantage of resist-capping via your Rings + a good Ingenuity. On my build, when I take these off, my resists are -25, -12, -45, 33, just to give you an idea of what you are doing here. The priority attack modifiers are 400+ Accuracy and two Flat Damage rolls if possible.
  • Ingenuity belt (1 Divine Minimum) --> https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/LVeekzGun
  • MAKE SURE NOT TO BUY ONE WITH INCREASED CHARM CHARGES USED AS IT CAN BREAK YOUR CHARMS
  • ------
  • Priority #6 --> The Amulet
  • 4 Divines to craft on 09/11/2025
  • I made a guide for how to craft this here:
  • https://www.youtube.com/watch?v=s1FcI7OJeWk
  • If you hate crafting or something, here is a trade link:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/023XnD4QFg
  • 4 Required properties are: +3 Melee Skills, Crit Chance, Crit Bonus, and Global Defenses. Last 2 properties are flexible.
  • ---------
  • Priority #7 --> Basic Jewels
  • 4 Divines minimum to buy perfect rolls
  • Less than 1 Divine for less than perfect rolls
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/Yp7p2WlbsY
  • Here we want Crit Chance and Crit bonus. Additional modifiers that are good are defensive ones: % Evasion or % Energy Shield. Attack speed or % Accuracy also makes you stronger.
  • ________
  • OK we stop here to acknowledge that these are the BASICS of the build, and this is the gear I had when I first switched, and it was effective and potent.
  • At the time of this writing, buying these pieces with good rolls was 40-50 Divines
  • ________
  • Uber gear:
  • #1 --> Time-Lost Jewel (35 Divines)
  • You can reduce the radius on either of these to make it cheaper. The increased effect of notables is stronger for CRIT CHANCE.
  • Two options:
  • Increased effect of notables:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/gl6LrrJghQ
  • Crit Chance / Crit Bonus:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/Bgb7nVkXH8
  • #2 --> Heart of the Well (15 Divines)
  • There are MANY MODIFIERS that are valuable on this jewel. These are my preferred:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/rPew3ZP7uQ
  • #3 --> Final Note: there is also Dialla's Desire option on Falling Thunder
风暴乱舞 Tempest Flurry
额外命中(辅)怒火Faster Attack启迪(辅)瑞佛
惊风掌 Staggering Palm
新星投射物粉碎护甲护甲爆破Terrain Chain近战(辅)
冰裂掌 Shattering Palm
Reach近战(辅)武器元素伤害元素集中精准暴击
夏乌拉之手 Hand of Chayula
Multiple ChargesCulminationMonastic
触发狙击之印 Snipers MarkWitch Enfeeble
霹雳闪 Falling Thunder
Culmination近战(辅)竭力痛击拉其塔Dialla
充能杖 Charged Staff
武器元素伤害附加闪电伤害闪电支配终结Lineage Esh
能量球调节 Charge Regulation
Lineage Uhtred Lesser
风舞者 Wind Dancer
瘫痪Overpower致盲精准崩溃边缘
幽灵舞步 Ghost Dance
减少持续时间Lineage Uhtred Standard

ATTENTION PLEASE

If you are just jumping down to this endgame section, please read the notes in the "Build Overview" and also in the 72-80 (Mid Maps) section. A lot of this information is essential, but just continues to apply to the build as it scale into the end game.

  • PLEASE NOTE:
  • The Heralds (Herald of Ash + Herald of Ice + Herald of Thunder) come from The Coming Calamity. They are given for free on the skill bar, can be supported, and do not cost spirit. They also do not take up skill slots. ... Enjoy.
  • Combat Frenzy and Charge Regulation are entirely optional. I am experimenting particularly with the defenses from Endurance Charges for Deflection.

Coming Soon

I've not yet refined the crit-capped pinnacle farming iteration of this build. STILL COOKING. Will post when it is in perfect form. <3

幽寒打 Ice Strike
Faster Attack怒火近战(辅)武器元素伤害启迪(辅)
霹雳闪 Falling Thunder
武器元素伤害近战(辅)附加闪电伤害CulminationInevitable Criticals
冰裂掌 Shattering Palm
Reach武器元素伤害元素集中精准暴击Lineage Tul
夏乌拉之手 Hand of Chayula
Multiple ChargesCulminationMonastic
触发狙击之印 Snipers Mark
风雷钟 Tempest Bell
范围扩大(辅)武器元素伤害上限提升(辅)近战(辅)
风暴乱舞 Tempest Flurry
Faster Attack怒火额外命中(辅)瑞佛启迪(辅)
充能杖 Charged Staff
持续时间总增(辅)闪电支配武器元素伤害近战(辅)附加闪电伤害
风舞者 Wind Dancer
瘫痪范围扩大(辅)致盲
寒冰之捷 Herald of Ice
范围扩大(辅)附加冰霜伤害武器元素伤害致命之捷
闪电之捷 Herald of Thunder
武器元素伤害附加闪电伤害导电(辅)活体闪电
灰烬之捷 Herald of Ash
能量球调节 Charge Regulation
  • MAJOR CALLOUTS AS YOU PROGRESS
  • #1 --> When you get a Perfect Jeweler's Orb, your first priority is Efficiency II on Ice Strike to help with mana sustain. The second priority is the Falling Thunder linkage.
  • #2 --> As you finish ascendancies, some updates to the approach come into play:
  • --> Stalking Panther means you can stack all evasion from Gloves, Boots, and Helmet. The rolls here become more important, but then your chest becomes completely flexible (you can patch resists, add DEFLECTION from Evasion affix, etc.)
  • --> Mystic Harvest is fantastic, but you do need some actual leech on either Rings or Gloves.
  • #3 --> Falling Thunder UPDATE:
  • Ailith's Chimes has a powerful effect here in combination with Culmination II. You will see a "tick counter" on your Falling Thunder tooltip after you add Culmination. This is your "combo". If you have 10 ticks on the tooltip, then Ailith's Chimes is guaranteed to proc. This will guarantee you 1 Power Charge no matter what, which is INCREDIBLY POWERFUL when you read the Power Charge effect on the Falling Thunder projectile phase.
  • This is a reasonably complex interaction, make sure that it MAKES SENSE to you before proceeding with your mapping.
  • #4 --> Upgrading your supports to their designated tiers is extremely important.
  • #5 --> You should not have Spirit issues, but if you have MORE spirit to use, you can leverage Deadly Herald, Precision II, and even Cannibalism II.
幽寒打 Ice Strike
Faster Attack怒火近战(辅)武器元素伤害启迪(辅)
冰裂掌 Shattering Palm
范围扩大(辅)急冻霜咬(辅)先祖召唤(辅)
风雷钟 Tempest Bell
范围扩大(辅)上限提升(辅)武器元素伤害近战(辅)
霹雳闪 Falling Thunder
武器元素伤害近战(辅)附加闪电伤害Culmination
夏乌拉之手 Hand of Chayula
Multiple ChargesCulminationMonastic
触发狙击之印 Snipers Mark
充能杖 Charged Staff
持续时间总增(辅)闪电支配武器元素伤害近战(辅)
风舞者 Wind Dancer
瘫痪范围扩大(辅)致盲
闪电之捷 Herald of Thunder
武器元素伤害附加闪电伤害范围扩大(辅)导电(辅)
寒冰之捷 Herald of Ice
致命之捷范围扩大(辅)附加冰霜伤害武器元素伤害
  • BIG CHANGES FOR MAPPING
  • To clear maps effectively and safely we add the Shattering Palm component to the playstyle.
  • PLEASE NOTE: you get to decide when to let go of Storm Wave. At some point, you need to let it go (even though it feels safe). The switch to Shattering Palm with Herald of Ice is a MUCH BETTER CLEAR overall, but requires some carefully honed playstyle/mechanics, and trust in your Evasion/Deflection for survivability. GL GL
  • When you move to Shattering Palm and Ice Strike exclusively, be sure to update Ice Strike gems, which involves adding Rage II or Rage III, and removing Ice Bite because the Shattering Palm now takes care of that.
幽寒打 Ice Strike
Faster Attack附加冰霜伤害怒火武器元素伤害
冰裂掌 Shattering Palm
范围扩大(辅)急冻霜咬(辅)
风雷钟 Tempest Bell
范围扩大(辅)近战(辅)上限提升(辅)
夏乌拉之手 Hand of Chayula
Multiple ChargesCulminationMonastic
触发狙击之印 Snipers Mark
充能杖 Charged Staff
持续时间总增(辅)闪电支配武器元素伤害
风舞者 Wind Dancer
瘫痪集中效应致盲
闪电之捷 Herald of Thunder
武器元素伤害附加闪电伤害元素集中
寒冰之捷 Herald of Ice
致命之捷范围扩大(辅)附加冰霜伤害
霹雳闪 Falling Thunder
附加闪电伤害武器元素伤害Culmination近战(辅)
移风岚 Storm Wave
Faster Attack武器元素伤害分支裂缝(辅)怒火
  • IMPORTANT NOTE ON RESONANCE AND POWER CHARGES
  • Power charges become very important in this phase, because we can now capitalize on Charged Staff and it is useful to proc a juiced Falling Thunder for clearing tankier rare monsters (and bosses).
  • The standard generation later in the build will be from Reaper's Invocation, but likely your character is too low of level to access that here, so we go this route:
  • Path up to the Resonance Keystone on your tree, then slot in Combat Frenzy, which will generate a Frenzy charge when you freeze (and convert this Frenzy charge to a Power Charge via Resonance).
  • Charged Staff can now be constantly procced in Combat, and it is VERY powerful for clear, AOE, and dash-range ( you will see).
  • Additionally, in bosses you can get at least one Power Charge, but often 3 from boss minions for buffing Falling Thunder. This skill can be "shotgunned" onto a boss and usually deals 50%+ of boss life in late campaign.
幽寒打 Ice Strike
Faster Attack附加冰霜伤害霜咬(辅)武器元素伤害
移风岚 Storm Wave
Faster Attack武器元素伤害闪电支配怒火
风雷钟 Tempest Bell
范围扩大(辅)近战(辅)上限提升(辅)武器元素伤害
闪电之捷 Herald of Thunder
武器元素伤害附加闪电伤害范围扩大(辅)
风舞者 Wind Dancer
范围扩大(辅)瘫痪致盲
战斗狂怒 Combat Frenzy
Multiple Charges
霹雳闪 Falling Thunder
附加闪电伤害武器元素伤害近战(辅)
充能杖 Charged Staff
闪电支配集中效应持续时间总增(辅)
伙伴:{0} Companion: {0}
肉盾元素大军

CAMPAIGN A2-A3

  • The build remains basically the same through this phase of play.
  • If you find additional support gems, the best use is to upgrade your Elemental Armament I to Tier II and your Rapid Attacks I to Tier II.
  • If for some reason you get to be able to make a Tier III support, fashion a Rage III for your Storm Wave, which is really POTENT for the entire playstyle / clearspeed.
  • If you notice your defenses are lacking, you just want to work on resists and Evasion/Deflection (do not bother with Energy Shield, life modifiers, or [of course] Armour and other defenses). Always remember that Wind Dancer provides more evasion, and can be toggled on with some spirit on gear or by toggling off Herald of Ash.
移风岚 Storm Wave
Faster Attack武器元素伤害怒火
幽寒打 Ice Strike
附加冰霜伤害Faster Attack武器元素伤害
风雷钟 Tempest Bell
上限提升(辅)集中效应近战(辅)
闪电之捷 Herald of Thunder
范围扩大(辅)附加闪电伤害
灰烬之捷 Herald of Ash
范围扩大(辅)
风舞者 Wind Dancer
致盲瘫痪
伙伴:{0} Companion: {0}
肉盾元素大军
  • MAKING THE SWITCH FROM BOWS TO HPT
  • As mentioned in the introduction, you need a few ingredients to make the switch successfully:
  • -- Gold to respec some tree points from bow to HPT
  • -- Evasion-based gear in Gloves, Chest, Helmet, and Boots (nothing fancy, but you need as much evasion as possible)
  • -- Uncut skill gems to switch over from bow gems (you should have these because the bow gems are simple and unchanging)

HOW TO PLAY

  • Storm Wave is your safe / cozy clear for general mobs. It functions like a projectile, but is technically melee.
  • Ice Strike is primarily for bosses, but if you have a dense mob, you can dash in with Ice Strike to proc 4 combo (with 4 hits). When you have 4 combo you can slam down a Tempest Bell. From here you can actually back up and hit the bell with Storm Wave. It sounds like a lot, but the character is so fast the entire progression takes 1-2 seconds and is very effective AOE strategy that also keeps you alive.
  • Tempest Bell again is for boss clear but also AOE on big mobs. Early on, Ice Strike can have a difficult time "hitting" the bell, so one option is always to build combo for bell with Ice Strike but then actually hit the bell with Storm Wave.

GEM CHEAT SHEET

Primary Gems are:

  • Storm Wave + Rapid Attacks I + Elemental Armament II + Rage I
  • Ice Strike + Cold Attunement + Rapid Attacks I + Elemental Armament II
  • Tempest Bell + Close Combat I + Concentrated Area
  • Spirit Gems For general clear:
  • Tame Beast + Meat Shield I + Elemental Army
  • Herald of Thunder + Longshot I + Lightning Attunement
  • Herald of Ash + Magnified Area I
  • Spirit Gems For bossing:
  • Tame Beast + Meat Shield I + Elemental Army
  • Wind Dancer + Maim + Blind I
  • Essentially, turn off a Herald, and turn on Wind Dancer
移风岚 Storm Wave
Faster Attack武器元素伤害
幽寒打 Ice Strike
附加冰霜伤害Faster Attack
风雷钟 Tempest Bell
集中效应上限提升(辅)
闪电之捷 Herald of Thunder
Far Combat附加闪电伤害
灰烬之捷 Herald of Ash
范围扩大(辅)

练级阶段

SIGNIFICANT NOTE

This is the FINAL FORM, crit-swapped version of this build. It is FAR MORE EXPENSIVE than the 80+ Variant that is very strong in Tier 15 maps. It is also VERY DIFFERENT, and you cannot gradually swap to it. Please read through how this variant changes and understand how it works, and questions you may have, before beginning to swap.

TRADE LINKS

  • Priority Gear #1 --> ES CHEST
  • At the time of this writing, these were no cheaper than 15 Divines.
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/Q6mMLdpHw
  • You want minimum 1100 ES on the chest in the final form (I did start with a 900 ES chest when I was switching over and it worked to some extent). The other mods do not actually matter, but of course you can pad on resistances and attributes if you can afford them. Be careful of armours that are Corrupted but have not been qualitied: POE2.trade site sorts these by the ES they would have if they were qualitied, but obviously if it is corrupted you cannot change it.
  • ---
  • Priority Gear #2 --> EV Helmet
  • Minimum 3 Divines on 09/11/2025
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/EBJb8VdyT5
  • Minimum 1200 Evasion without an Iron Rune (you will be socketing Ulaman's Gaze into this). Again, additional mods are available. Some opt for a damage-based variant that has Crit Chance or Crit Damage. I prefer to tank up because the damage is overkill in this archetype, prioritize resists, and % Defection From Evasion.
  • ---
  • Priority Gear #3 --> EV Boots
  • Minimum 5 Divines on 09/11/2025
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/D6QbEagXf5
  • Minimum 1050 Evasion. Again, add mods as you see fit. You do not need movement speed at all. If you can afford, get one with % Deflection from Evasion.
  • ---
  • Priority Gear #4 --> The Gloves
  • Minimum 2 Divines on 09/11/2025
  • Evasion Variant: https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/Z6ev8oj7CQ
  • ES variant:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/eRkaZZ3rsL
  • Requirements are 400 Evasion or 200 ES, with +2 Melee Skills, 1 Flat Damage Roll, and Mana Leech
  • You can get your mana leech from rings as well, which would allow you to remove this from the filter. Additional defensive or offensive mods are welcome as well if you want to hike down the base ES or Evasion. Generally: ES == more critical hit chance; EV == more attack speed and defense.
  • ----
  • Priority #5 --> The Rings
  • As cheap as 1 Divine each on 09/11/2025
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/zj6RrZLF4
  • Rings are very complex search with a lot of variables for each build. You want to take advantage of resist-capping via your Rings + a good Ingenuity. On my build, when I take these off, my resists are -25, -12, -45, 33, just to give you an idea of what you are doing here. The priority attack modifiers are 400+ Accuracy and two Flat Damage rolls if possible.
  • Ingenuity belt (1 Divine Minimum) --> https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/LVeekzGun
  • MAKE SURE NOT TO BUY ONE WITH INCREASED CHARM CHARGES USED AS IT CAN BREAK YOUR CHARMS
  • ------
  • Priority #6 --> The Amulet
  • 4 Divines to craft on 09/11/2025
  • I made a guide for how to craft this here:
  • https://www.youtube.com/watch?v=s1FcI7OJeWk
  • If you hate crafting or something, here is a trade link:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/023XnD4QFg
  • 4 Required properties are: +3 Melee Skills, Crit Chance, Crit Bonus, and Global Defenses. Last 2 properties are flexible.
  • ---------
  • Priority #7 --> Basic Jewels
  • 4 Divines minimum to buy perfect rolls
  • Less than 1 Divine for less than perfect rolls
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/Yp7p2WlbsY
  • Here we want Crit Chance and Crit bonus. Additional modifiers that are good are defensive ones: % Evasion or % Energy Shield. Attack speed or % Accuracy also makes you stronger.
  • ________
  • OK we stop here to acknowledge that these are the BASICS of the build, and this is the gear I had when I first switched, and it was effective and potent.
  • At the time of this writing, buying these pieces with good rolls was 40-50 Divines
  • ________
  • Uber gear:
  • #1 --> Time-Lost Jewel (35 Divines)
  • You can reduce the radius on either of these to make it cheaper. The increased effect of notables is stronger for CRIT CHANCE.
  • Two options:
  • Increased effect of notables:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/gl6LrrJghQ
  • Crit Chance / Crit Bonus:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/Bgb7nVkXH8
  • #2 --> Heart of the Well (15 Divines)
  • There are MANY MODIFIERS that are valuable on this jewel. These are my preferred:
  • https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/rPew3ZP7uQ
  • #3 --> Final Note: there is also Dialla's Desire option on Falling Thunder

Final Form 技能配置

风暴乱舞 Tempest Flurry
额外命中(辅)怒火Faster Attack启迪(辅)瑞佛
惊风掌 Staggering Palm
新星投射物粉碎护甲护甲爆破Terrain Chain近战(辅)
冰裂掌 Shattering Palm
Reach近战(辅)武器元素伤害元素集中精准暴击
夏乌拉之手 Hand of Chayula
Multiple ChargesCulminationMonastic
触发狙击之印 Snipers MarkWitch Enfeeble
霹雳闪 Falling Thunder
Culmination近战(辅)竭力痛击拉其塔Dialla
充能杖 Charged Staff
武器元素伤害附加闪电伤害闪电支配终结Lineage Esh
能量球调节 Charge Regulation
Lineage Uhtred Lesser
风舞者 Wind Dancer
瘫痪Overpower致盲精准崩溃边缘
幽灵舞步 Ghost Dance
减少持续时间Lineage Uhtred Standard

ATTENTION PLEASE

If you are just jumping down to this endgame section, please read the notes in the "Build Overview" and also in the 72-80 (Mid Maps) section. A lot of this information is essential, but just continues to apply to the build as it scale into the end game.

  • PLEASE NOTE:
  • The Heralds (Herald of Ash + Herald of Ice + Herald of Thunder) come from The Coming Calamity. They are given for free on the skill bar, can be supported, and do not cost spirit. They also do not take up skill slots. ... Enjoy.
  • Combat Frenzy and Charge Regulation are entirely optional. I am experimenting particularly with the defenses from Endurance Charges for Deflection.

Coming Soon

I've not yet refined the crit-capped pinnacle farming iteration of this build. STILL COOKING. Will post when it is in perfect form. <3

80+ (T15 Maps) 技能配置

幽寒打 Ice Strike
Faster Attack怒火近战(辅)武器元素伤害启迪(辅)
霹雳闪 Falling Thunder
武器元素伤害近战(辅)附加闪电伤害CulminationInevitable Criticals
冰裂掌 Shattering Palm
Reach武器元素伤害元素集中精准暴击Lineage Tul
夏乌拉之手 Hand of Chayula
Multiple ChargesCulminationMonastic
触发狙击之印 Snipers Mark
风雷钟 Tempest Bell
范围扩大(辅)武器元素伤害上限提升(辅)近战(辅)
风暴乱舞 Tempest Flurry
Faster Attack怒火额外命中(辅)瑞佛启迪(辅)
充能杖 Charged Staff
持续时间总增(辅)闪电支配武器元素伤害近战(辅)附加闪电伤害
风舞者 Wind Dancer
瘫痪范围扩大(辅)致盲
寒冰之捷 Herald of Ice
范围扩大(辅)附加冰霜伤害武器元素伤害致命之捷
闪电之捷 Herald of Thunder
武器元素伤害附加闪电伤害导电(辅)活体闪电
灰烬之捷 Herald of Ash
能量球调节 Charge Regulation
  • MAJOR CALLOUTS AS YOU PROGRESS
  • #1 --> When you get a Perfect Jeweler's Orb, your first priority is Efficiency II on Ice Strike to help with mana sustain. The second priority is the Falling Thunder linkage.
  • #2 --> As you finish ascendancies, some updates to the approach come into play:
  • --> Stalking Panther means you can stack all evasion from Gloves, Boots, and Helmet. The rolls here become more important, but then your chest becomes completely flexible (you can patch resists, add DEFLECTION from Evasion affix, etc.)
  • --> Mystic Harvest is fantastic, but you do need some actual leech on either Rings or Gloves.
  • #3 --> Falling Thunder UPDATE:
  • Ailith's Chimes has a powerful effect here in combination with Culmination II. You will see a "tick counter" on your Falling Thunder tooltip after you add Culmination. This is your "combo". If you have 10 ticks on the tooltip, then Ailith's Chimes is guaranteed to proc. This will guarantee you 1 Power Charge no matter what, which is INCREDIBLY POWERFUL when you read the Power Charge effect on the Falling Thunder projectile phase.
  • This is a reasonably complex interaction, make sure that it MAKES SENSE to you before proceeding with your mapping.
  • #4 --> Upgrading your supports to their designated tiers is extremely important.
  • #5 --> You should not have Spirit issues, but if you have MORE spirit to use, you can leverage Deadly Herald, Precision II, and even Cannibalism II.

72-80 (Mid Maps) 技能配置

幽寒打 Ice Strike
Faster Attack怒火近战(辅)武器元素伤害启迪(辅)
冰裂掌 Shattering Palm
范围扩大(辅)急冻霜咬(辅)先祖召唤(辅)
风雷钟 Tempest Bell
范围扩大(辅)上限提升(辅)武器元素伤害近战(辅)
霹雳闪 Falling Thunder
武器元素伤害近战(辅)附加闪电伤害Culmination
夏乌拉之手 Hand of Chayula
Multiple ChargesCulminationMonastic
触发狙击之印 Snipers Mark
充能杖 Charged Staff
持续时间总增(辅)闪电支配武器元素伤害近战(辅)
风舞者 Wind Dancer
瘫痪范围扩大(辅)致盲
闪电之捷 Herald of Thunder
武器元素伤害附加闪电伤害范围扩大(辅)导电(辅)
寒冰之捷 Herald of Ice
致命之捷范围扩大(辅)附加冰霜伤害武器元素伤害
  • BIG CHANGES FOR MAPPING
  • To clear maps effectively and safely we add the Shattering Palm component to the playstyle.
  • PLEASE NOTE: you get to decide when to let go of Storm Wave. At some point, you need to let it go (even though it feels safe). The switch to Shattering Palm with Herald of Ice is a MUCH BETTER CLEAR overall, but requires some carefully honed playstyle/mechanics, and trust in your Evasion/Deflection for survivability. GL GL
  • When you move to Shattering Palm and Ice Strike exclusively, be sure to update Ice Strike gems, which involves adding Rage II or Rage III, and removing Ice Bite because the Shattering Palm now takes care of that.

55-72 (Early Maps) 技能配置

幽寒打 Ice Strike
Faster Attack附加冰霜伤害怒火武器元素伤害
冰裂掌 Shattering Palm
范围扩大(辅)急冻霜咬(辅)
风雷钟 Tempest Bell
范围扩大(辅)近战(辅)上限提升(辅)
夏乌拉之手 Hand of Chayula
Multiple ChargesCulminationMonastic
触发狙击之印 Snipers Mark
充能杖 Charged Staff
持续时间总增(辅)闪电支配武器元素伤害
风舞者 Wind Dancer
瘫痪集中效应致盲
闪电之捷 Herald of Thunder
武器元素伤害附加闪电伤害元素集中
寒冰之捷 Herald of Ice
致命之捷范围扩大(辅)附加冰霜伤害
霹雳闪 Falling Thunder
附加闪电伤害武器元素伤害Culmination近战(辅)
移风岚 Storm Wave
Faster Attack武器元素伤害分支裂缝(辅)怒火
  • IMPORTANT NOTE ON RESONANCE AND POWER CHARGES
  • Power charges become very important in this phase, because we can now capitalize on Charged Staff and it is useful to proc a juiced Falling Thunder for clearing tankier rare monsters (and bosses).
  • The standard generation later in the build will be from Reaper's Invocation, but likely your character is too low of level to access that here, so we go this route:
  • Path up to the Resonance Keystone on your tree, then slot in Combat Frenzy, which will generate a Frenzy charge when you freeze (and convert this Frenzy charge to a Power Charge via Resonance).
  • Charged Staff can now be constantly procced in Combat, and it is VERY powerful for clear, AOE, and dash-range ( you will see).
  • Additionally, in bosses you can get at least one Power Charge, but often 3 from boss minions for buffing Falling Thunder. This skill can be "shotgunned" onto a boss and usually deals 50%+ of boss life in late campaign.

44-54 技能配置

幽寒打 Ice Strike
Faster Attack附加冰霜伤害霜咬(辅)武器元素伤害
移风岚 Storm Wave
Faster Attack武器元素伤害闪电支配怒火
风雷钟 Tempest Bell
范围扩大(辅)近战(辅)上限提升(辅)武器元素伤害
闪电之捷 Herald of Thunder
武器元素伤害附加闪电伤害范围扩大(辅)
风舞者 Wind Dancer
范围扩大(辅)瘫痪致盲
战斗狂怒 Combat Frenzy
Multiple Charges
霹雳闪 Falling Thunder
附加闪电伤害武器元素伤害近战(辅)
充能杖 Charged Staff
闪电支配集中效应持续时间总增(辅)
伙伴:{0} Companion: {0}
肉盾元素大军

CAMPAIGN A2-A3

  • The build remains basically the same through this phase of play.
  • If you find additional support gems, the best use is to upgrade your Elemental Armament I to Tier II and your Rapid Attacks I to Tier II.
  • If for some reason you get to be able to make a Tier III support, fashion a Rage III for your Storm Wave, which is really POTENT for the entire playstyle / clearspeed.
  • If you notice your defenses are lacking, you just want to work on resists and Evasion/Deflection (do not bother with Energy Shield, life modifiers, or [of course] Armour and other defenses). Always remember that Wind Dancer provides more evasion, and can be toggled on with some spirit on gear or by toggling off Herald of Ash.

27-43 技能配置

移风岚 Storm Wave
Faster Attack武器元素伤害怒火
幽寒打 Ice Strike
附加冰霜伤害Faster Attack武器元素伤害
风雷钟 Tempest Bell
上限提升(辅)集中效应近战(辅)
闪电之捷 Herald of Thunder
范围扩大(辅)附加闪电伤害
灰烬之捷 Herald of Ash
范围扩大(辅)
风舞者 Wind Dancer
致盲瘫痪
伙伴:{0} Companion: {0}
肉盾元素大军
  • MAKING THE SWITCH FROM BOWS TO HPT
  • As mentioned in the introduction, you need a few ingredients to make the switch successfully:
  • -- Gold to respec some tree points from bow to HPT
  • -- Evasion-based gear in Gloves, Chest, Helmet, and Boots (nothing fancy, but you need as much evasion as possible)
  • -- Uncut skill gems to switch over from bow gems (you should have these because the bow gems are simple and unchanging)

HOW TO PLAY

  • Storm Wave is your safe / cozy clear for general mobs. It functions like a projectile, but is technically melee.
  • Ice Strike is primarily for bosses, but if you have a dense mob, you can dash in with Ice Strike to proc 4 combo (with 4 hits). When you have 4 combo you can slam down a Tempest Bell. From here you can actually back up and hit the bell with Storm Wave. It sounds like a lot, but the character is so fast the entire progression takes 1-2 seconds and is very effective AOE strategy that also keeps you alive.
  • Tempest Bell again is for boss clear but also AOE on big mobs. Early on, Ice Strike can have a difficult time "hitting" the bell, so one option is always to build combo for bell with Ice Strike but then actually hit the bell with Storm Wave.

GEM CHEAT SHEET

Primary Gems are:

  • Storm Wave + Rapid Attacks I + Elemental Armament II + Rage I
  • Ice Strike + Cold Attunement + Rapid Attacks I + Elemental Armament II
  • Tempest Bell + Close Combat I + Concentrated Area
  • Spirit Gems For general clear:
  • Tame Beast + Meat Shield I + Elemental Army
  • Herald of Thunder + Longshot I + Lightning Attunement
  • Herald of Ash + Magnified Area I
  • Spirit Gems For bossing:
  • Tame Beast + Meat Shield I + Elemental Army
  • Wind Dancer + Maim + Blind I
  • Essentially, turn off a Herald, and turn on Wind Dancer

Swap - Level 27 技能配置

移风岚 Storm Wave
Faster Attack武器元素伤害
幽寒打 Ice Strike
附加冰霜伤害Faster Attack
风雷钟 Tempest Bell
集中效应上限提升(辅)
闪电之捷 Herald of Thunder
Far Combat附加闪电伤害
灰烬之捷 Herald of Ash
范围扩大(辅)

装备推荐

头盔
劫掠者之帽
Freebooter Cap
  • +30 敏捷+30 to Dexterity
  • +40% 冰霜 抗性+40% to Cold Resistance
  • +19% 混沌抗性+19% to Chaos Resistance
  • +49 最大生命+49 to maximum Life
  • +123 闪避值+123 to Evasion Rating
  • +79 闪避值+79 to Evasion Rating
  • 闪避值提高 84%84% increased Evasion Rating
胸甲
邪恶束衣
Vile Robe
  • +30 最大能量护盾+30 to maximum Energy Shield
  • 能量护盾提高 152%152% increased Energy Shield
  • 你受到的中毒持续时间降低 51%
  • 深渊Bears the Mark of the Abyssal Lord
  • +17% 冰霜和混沌 抗性+17% to Cold and Chaos Resistances
手套
闪耀护腕
Polished Bracers
  • 添加 29-45 火焰伤害到攻击Adds 29 to 45 Fire damage to Attacks
  • +550 命中值+550 to Accuracy Rating
  • 添加 24-37 冰霜伤害到攻击Adds 24 to 37 Cold damage to Attacks
  • 物理攻击伤害的 8.9% 转化为魔力偷取
  • 攻击速度加快 16%16% increased Attack Speed
  • 镶嵌的物品效果提高 60%
靴子
龙皮长靴
Drakeskin Boots
  • +30% 火焰 抗性+30% to Fire Resistance
  • +203 闪避值+203 to Evasion Rating
  • ^x33FF77敏捷^7提高 50%50% increased Evasion Rating
  • 闪避值提高 42%42% increased Evasion Rating
  • +136 击晕阈值+136 to Stun Threshold
  • 获得相当于闪避值 14% 的偏转值
  • 镶嵌的物品效果提高 60%
腰带 传奇
奇思妙想万用腰带
Ingenuity
项链
日曜护身符
Solar Amulet
  • +89 最大能量护盾+89 to maximum Energy Shield
  • 闪避值提高 32%32% increased Evasion Rating
  • +3 所有近战技能等级+3 to Level of all Melee Skills
  • 暴击率提高 34%34% increased Critical Hit Chance
  • 暴击伤害加成提高 39%39% increased Critical Damage Bonus
  • 全局防御提高 30%
戒指1
裂隙戒指
Breach Ring
  • 添加 19-32 火焰伤害到攻击Adds 19 to 32 Fire damage to Attacks
  • +450 命中值+450 to Accuracy Rating
  • +45% 火焰 抗性+45% to Fire Resistance
  • +45% 闪电 抗性+45% to Lightning Resistance
  • +18% 所有元素 抗性+18% to all Elemental Resistances
  • 添加 13-21 冰霜伤害到攻击Adds 13 to 21 Cold damage to Attacks
戒指2
三相戒指
Prismatic Ring
  • +450 命中值+450 to Accuracy Rating
  • +40% 冰霜 抗性+40% to Cold Resistance
  • +23% 混沌抗性+23% to Chaos Resistance
  • 添加 15-26 物理伤害到攻击Adds 15 to 26 Physical Damage to Attacks
  • 添加 10-17 冰霜伤害到攻击Adds 10 to 17 Cold damage to Attacks
  • +17% 闪电和混沌 抗性+17% to Lightning and Chaos Resistances
护符1 传奇
群山之息蓝宝石咒符
Breath of the Mountains
护符2
融冰咒符
Thawing Charm
  • 每次使用消耗的充能次数降低 24%
  • 持续时间延长 20%
护符3 传奇
遗弃手镯紫晶咒符
Forsaken Bangle
药剂1 传奇
欧罗什的决心
Olroth's Resolve
药剂2
终极魔力药剂
Ultimate Mana Flask
  • 充能数提高 70%70% increased Charges
  • 回复量提高 55%
头盔
劫掠者之帽
Freebooter Cap
  • +27 敏捷+27 to Dexterity
  • +41 最大生命+41 to maximum Life
  • +93 闪避值+93 to Evasion Rating
  • 闪避值提高 20%20% increased Evasion Rating
  • +79 闪避值+79 to Evasion Rating
  • 闪避值提高 80%80% increased Evasion Rating
  • 35% reduced Attributes Requirements
胸甲 传奇
灵魂甲胄英武护甲
The Coming Calamity
手套
闪耀护腕
Polished Bracers
  • 添加 11-17 火焰伤害到攻击Adds 11 to 17 Fire damage to Attacks
  • +45% 火焰 抗性+45% to Fire Resistance
  • +7% 混沌抗性+7% to Chaos Resistance
  • +151 闪避值+151 to Evasion Rating
  • 添加 15-24 冰霜伤害到攻击Adds 15 to 24 Cold damage to Attacks
  • 每击杀获得 68 生命Gain 68 Life per enemy killed
靴子
龙皮长靴
Drakeskin Boots
  • +30% 火焰 抗性+30% to Fire Resistance
  • +151 闪避值+151 to Evasion Rating
  • 该装备的护甲提高 20%20% increased Armour
  • +163 击晕阈值+163 to Stun Threshold
  • 发现物品稀有度提高 18%18% increased Rarity of Items found
  • 获得相当于闪避值 14% 的偏转值
腰带 传奇
奇思妙想万用腰带
Ingenuity
项链
日曜护身符
Solar Amulet
  • +40% 冰霜 抗性+40% to Cold Resistance
  • +35% 闪电 抗性+35% to Lightning Resistance
  • 暴击率提高 29%29% increased Critical Hit Chance
  • +42 灵魂+42 to Spirit
  • 全局防御提高 55%
戒指1
紫晶戒指
Amethyst Ring
  • 添加 13-20 火焰伤害到攻击Adds 13 to 20 Fire damage to Attacks
  • +40% 冰霜 抗性+40% to Cold Resistance
  • +35% 闪电 抗性+35% to Lightning Resistance
  • 添加 15-26 物理伤害到攻击Adds 15 to 26 Physical Damage to Attacks
  • 物理攻击伤害的 6.9% 转化为生命偷取
戒指2
紫晶戒指
Amethyst Ring
  • 添加 24-36 火焰伤害到攻击Adds 24 to 36 Fire damage to Attacks
  • +40% 火焰 抗性+40% to Fire Resistance
  • +124 最大魔力+124 to maximum Mana
  • 添加 1-6 闪电伤害到攻击Adds 1 to 6 Lightning damage to Attacks
  • 物理攻击伤害的 6.9% 转化为魔力偷取
  • 每击杀获得 28 生命Gain 28 Life per enemy killed
护符1
磐石咒符
Stone Charm
  • 获得的充能提高 46%
  • 使用时回复 180 生命
护符2
融冰咒符
Thawing Charm
  • 每次使用消耗的充能次数降低 24%
  • 持续时间延长 20%
护符3 传奇
遗弃手镯紫晶咒符
Forsaken Bangle
药剂1
恢弘生命药剂
Gargantuan Life Flask
  • 充能数提高 46%46% increased Charges
  • 回复量提高 70%
药剂2
终极魔力药剂
Ultimate Mana Flask
  • 充能数提高 54%54% increased Charges
  • 回复量提高 60%
头盔
沙漠帽
Desert Cap
  • +30% 火焰 抗性+30% to Fire Resistance
  • +25% 闪电 抗性+25% to Lightning Resistance
  • +32 最大魔力+32 to maximum Mana
  • 闪避值提高 138%138% increased Evasion Rating
  • 35% reduced Attributes Requirements
胸甲
跑者背心
Runner Vest
  • +151 闪避值+151 to Evasion Rating
  • +79 闪避值+79 to Evasion Rating
  • 闪避值提高 80%80% increased Evasion Rating
  • +94 击晕阈值+94 to Stun Threshold
  • 你受到的中毒持续时间降低 56%
手套
尖刺护腕
Spiked Bracers
  • 添加 16-26 火焰伤害到攻击Adds 16 to 26 Fire damage to Attacks
  • +123 闪避值+123 to Evasion Rating
  • 添加 1-6 闪电伤害到攻击Adds 1 to 6 Lightning damage to Attacks
  • 物理攻击伤害的 8.9% 转化为生命偷取
  • 物理攻击伤害的 6.9% 转化为魔力偷取
  • 每击杀获得 35 魔力Gain 35 Mana per enemy killed
靴子
骑兵长靴
Cavalry Boots
  • +25% 冰霜 抗性+25% to Cold Resistance
  • +40% 闪电 抗性+40% to Lightning Resistance
  • +69 闪避值+69 to Evasion Rating
  • +79 闪避值+79 to Evasion Rating
  • 闪避值提高 97%97% increased Evasion Rating
  • 25% reduced Attributes Requirements
腰带
亚麻腰带
Linen Belt
  • 咒符效果的持续时间延长 15%
  • +35% 火焰 抗性+35% to Fire Resistance
  • +35% 冰霜 抗性+35% to Cold Resistance
  • 35-53 物理反伤35 to 53 Physical Thorns damage
  • 获得的咒符充能提高 28%
项链
日曜护身符
Solar Amulet
  • +40% 冰霜 抗性+40% to Cold Resistance
  • +35% 闪电 抗性+35% to Lightning Resistance
  • 暴击率提高 29%29% increased Critical Hit Chance
  • +42 灵魂+42 to Spirit
  • 偏转值提高 20%
戒指1
黄玉戒指
Topaz Ring
戒指2
翡翠戒指
Emerald Ring
  • +450 命中值+450 to Accuracy Rating
  • +35% 火焰 抗性+35% to Fire Resistance
  • +10% 闪电 抗性+10% to Lightning Resistance
  • 添加 15-24 冰霜伤害到攻击Adds 15 to 24 Cold damage to Attacks
  • 每击杀获得 6 生命Gain 6 Life per enemy killed
护符1
磐石咒符
Stone Charm
  • 获得的充能提高 46%
  • 使用时回复 180 生命
护符2
融冰咒符
Thawing Charm
  • 每次使用消耗的充能次数降低 24%
  • 持续时间延长 20%
药剂1
终极魔力药剂
Ultimate Mana Flask
  • 充能数提高 54%54% increased Charges
  • 回复量提高 60%
药剂2
非凡生命药剂
Transcendent Life Flask
  • 获得的充能提高 46%
  • 回复量提高 65%
头盔
猎踪兜帽
Deerstalker Hood
  • 每秒 6 生命回复6 Life Regeneration per second
  • +25% 火焰 抗性+25% to Fire Resistance
  • +30% 闪电 抗性+30% to Lightning Resistance
  • +49 最大生命+49 to maximum Life
  • +93 最大魔力+93 to maximum Mana
  • 闪避值提高 84%84% increased Evasion Rating
胸甲
跑者背心
Runner Vest
  • +151 闪避值+151 to Evasion Rating
  • +79 闪避值+79 to Evasion Rating
  • 闪避值提高 80%80% increased Evasion Rating
  • +94 击晕阈值+94 to Stun Threshold
  • 你受到的中毒持续时间降低 56%
手套
精制护腕
Refined Bracers
  • 添加 11-17 火焰伤害到攻击Adds 11 to 17 Fire damage to Attacks
  • +119 最大生命+119 to maximum Life
  • 添加 1-6 闪电伤害到攻击Adds 1 to 6 Lightning damage to Attacks
  • +1 所有近战技能等级+1 to Level of all Melee Skills
  • 每击杀获得 6 生命Gain 6 Life per enemy killed
  • 获得相当于闪避值 11% 的偏转值
靴子
蛇鳞长靴
Serpentscale Boots
  • +25% 冰霜 抗性+25% to Cold Resistance
  • +53 最大魔力+53 to maximum Mana
  • +62 闪避值+62 to Evasion Rating
  • 闪避值提高 80%80% increased Evasion Rating
  • 获得相当于闪避值 20% 的偏转值
腰带
嵌板腰带
Plate Belt
  • 每秒 6 生命回复6 Life Regeneration per second
  • +168 护甲+168 to Armour
  • +15% 火焰抗性+15% to Fire Resistance
  • +104 最大魔力+104 to maximum Mana
  • 16-23 物理反伤16 to 23 Physical Thorns damage
  • 获得的咒符充能提高 16%
项链
日曜护身符
Solar Amulet
  • +25% 冰霜 抗性+25% to Cold Resistance
  • +15% 闪电抗性+15% to Lightning Resistance
  • 该装备的护甲提高 20%20% increased Armour
  • 能量护盾上限提高 26%
  • 暴击伤害加成提高 14%14% increased Critical Damage Bonus
  • +33 灵魂+33 to Spirit
戒指1
黄玉戒指
Topaz Ring
戒指2
翡翠戒指
Emerald Ring
  • +450 命中值+450 to Accuracy Rating
  • +35% 火焰 抗性+35% to Fire Resistance
  • 添加 15-24 冰霜伤害到攻击Adds 15 to 24 Cold damage to Attacks
  • 每击杀获得 6 生命Gain 6 Life per enemy killed
护符1
磐石咒符
Stone Charm
  • 获得的充能提高 46%
  • 使用时回复 180 生命
护符2
融冰咒符
Thawing Charm
  • 每次使用消耗的充能次数降低 24%
  • 持续时间延长 20%
药剂1
终极魔力药剂
Ultimate Mana Flask
  • 充能数提高 54%54% increased Charges
  • 回复量提高 60%
药剂2
非凡生命药剂
Transcendent Life Flask
  • 获得的充能提高 46%
  • 回复量提高 65%
头盔
猎者兜帽
Hunter Hood
  • +32 命中值+32 to Accuracy Rating
  • +15% 闪电抗性+15% to Lightning Resistance
  • +10 最大生命+10 to maximum Life
  • +69 闪避值+69 to Evasion Rating
  • 闪避值提高 13%13% increased Evasion Rating
胸甲
海贼背心
Corsair Vest
  • +20 敏捷+20 to Dexterity
  • +10% 火焰抗性+10% to Fire Resistance
  • +10 最大生命+10 to maximum Life
  • +47 闪避值+47 to Evasion Rating
  • 闪避值提高 87%87% increased Evasion Rating
手套
精纺护腕
Spined Bracers
  • 添加 11-17 火焰伤害到攻击Adds 11 to 17 Fire damage to Attacks
  • 攻击每击中一名敌人获得3点生命
  • +12 敏捷+12 to Dexterity
  • +20% 火焰 抗性+20% to Fire Resistance
  • 闪避值提高 26%26% increased Evasion Rating
  • 添加 1-6 闪电伤害到攻击Adds 1 to 6 Lightning damage to Attacks
靴子
缚革长靴
Bound Boots
  • +151 闪避值+151 to Evasion Rating
  • 闪避值提高 38%38% increased Evasion Rating
项链
日曜护身符
Solar Amulet
  • +15% 闪电抗性+15% to Lightning Resistance
  • 能量护盾上限提高 26%
  • 暴击伤害加成提高 14%14% increased Critical Damage Bonus
  • +33 灵魂+33 to Spirit
戒指1
蓝玉戒指
Sapphire Ring
  • 添加 8-13 火焰伤害到攻击Adds 8 to 13 Fire damage to Attacks
  • 每秒 9 生命回复9 Life Regeneration per second
  • +12 智慧+12 to Intelligence
  • +10% 火焰抗性+10% to Fire Resistance
  • +15 闪避值+15 to Evasion Rating
  • 混沌伤害提高 12%12% increased Chaos Damage
戒指2
三相戒指
Prismatic Ring
  • +16 智慧+16 to Intelligence
  • +10% 火焰抗性+10% to Fire Resistance
  • +84 最大生命+84 to maximum Life
  • +54 最大魔力+54 to maximum Mana
  • 添加 1-6 闪电伤害到攻击Adds 1 to 6 Lightning damage to Attacks
  • 每击杀获得 14 魔力Gain 14 Mana per enemy killed
护符1
蓝宝石咒符
Sapphire Charm
  • 获得的充能提高 54%
护符2
融冰咒符
Thawing Charm
  • 每次使用消耗的充能次数降低 24%
  • 持续时间延长 20%
药剂1
非凡生命药剂
Transcendent Life Flask
  • 获得的充能提高 46%
  • 回复量提高 65%
药剂2
非凡魔力药剂
Transcendent Mana Flask
  • 充能数提高 54%54% increased Charges
  • 回复效果在低魔下使用时总增 60%
主手 (套2)
教徒弓
Cultist Bow
  • 每击中一名敌人获得 2 点生命
  • 20% reduced Attributes Requirements
  • 添加 1-6 闪电伤害Adds 1 to 6 Lightning Damage
  • 物理伤害提高 44%44% increased Physical Damage
  • +97 命中值+97 to Accuracy Rating
  • 物理伤害的 7.2% 转化为生命偷取
副手 (套2)
火灵箭袋
Fire Quiver
  • 攻击暴击率提高 14%
  • 添加 1-6 闪电伤害到攻击Adds 1 to 6 Lightning damage to Attacks
头盔
猎者兜帽
Hunter Hood
  • +32 命中值+32 to Accuracy Rating
  • +15% 闪电抗性+15% to Lightning Resistance
  • +10 最大生命+10 to maximum Life
  • +69 闪避值+69 to Evasion Rating
  • 闪避值提高 13%13% increased Evasion Rating
胸甲 传奇
尘绽嵌饰背心
Dustbloom
手套
精纺护腕
Spined Bracers
  • +10% 闪电 抗性+10% to Lightning Resistance
  • 添加 1-6 闪电伤害到攻击Adds 1 to 6 Lightning damage to Attacks
靴子
钢趾靴
Steeltoe Boots
  • +16 敏捷+16 to Dexterity
  • +20% 火焰 抗性+20% to Fire Resistance
  • +20% 闪电 抗性+20% to Lightning Resistance
  • +14 最大魔力+14 to maximum Mana
  • +93 闪避值+93 to Evasion Rating
  • 闪避值提高 20%20% increased Evasion Rating
  • +24 击晕阈值+24 to Stun Threshold
项链
日曜护身符
Solar Amulet
  • +15% 闪电抗性+15% to Lightning Resistance
  • 能量护盾上限提高 26%
  • 暴击伤害加成提高 14%14% increased Critical Damage Bonus
  • +33 灵魂+33 to Spirit
戒指1
蓝玉戒指
Sapphire Ring
  • 添加 8-13 火焰伤害到攻击Adds 8 to 13 Fire damage to Attacks
  • 每秒 9 生命回复9 Life Regeneration per second
  • +12 智慧+12 to Intelligence
  • +10% 火焰抗性+10% to Fire Resistance
  • +15 闪避值+15 to Evasion Rating
  • 混沌伤害提高 34%34% increased Chaos Damage
戒指2
三相戒指
Prismatic Ring
  • +16 智慧+16 to Intelligence
  • +10% 火焰抗性+10% to Fire Resistance
  • +84 最大生命+84 to maximum Life
  • +54 最大魔力+54 to maximum Mana
  • 添加 1-6 闪电伤害到攻击Adds 1 to 6 Lightning damage to Attacks
  • 每击杀获得 14 魔力Gain 14 Mana per enemy killed
护符1
蓝宝石咒符
Sapphire Charm
护符2
融冰咒符
Thawing Charm
  • 每次使用消耗的充能次数降低 24%
  • 持续时间延长 20%
药剂1
恢弘生命药剂
Gargantuan Life Flask
  • 充能数提高 30%30% increased Charges
  • 回复量提高 55%
药剂2
高阶魔力药剂
Colossal Mana Flask
  • 每次使用消耗的充能次数降低 21%
  • 回复量提高 55%
头盔
覆甲帽
Armoured Cap
  • +167 闪避值+167 to Evasion Rating
胸甲 传奇
尘绽嵌饰背心
Dustbloom
手套
宏伟护腕
Grand Bracers
  • +88 闪避值+88 to Evasion Rating
靴子
缚革长靴
Bound Boots
  • +162 闪避值+162 to Evasion Rating

参考链接

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