Updates Post League Launch:
Here is an overview of new additions I have found so far, none of them are major changes to the build. These will also be added into the relevant sections where Mobalytics allows them.
New Supports:
You can socket in Styrn's Ferocity and Styrn's Mountain into resonating shield. This fits perfectly with the playstyle of using resonating shield to block 1 attack (to get your endurance charge) before dropping a Nebuloch powered Shield Wall. These are lvl 65+ lineage supports, but right now both are very cheap.
Olroth's Conviction is less impactful, but means Infernal Cry empowers more attacks = more Shield Wall with gain as extra fire damage.
Do not rune forge your shield or body armour. You can rune forge a bit of armour off your boots and gloves. You do not need very much runic ward to power Olroth's Conviction.
There Seems to be a bug in boss areas with Resonating Shield being unable to blow up Shield Wall.
Update: This seems to have been fixed in the recent 0.5.0b Hotfix 5 !
It will work fine in mapping, but not next to bosses. I don't know why, requires further investigation but its happening to me as well and I'm 90% sure its not a Resonating Shield damage problem.
You can use your choice of Infernal Cry, Fortifying Cry, Shield Charge, and Shockwave Totem to blow them up instead. I prefer Shield Charge but your preference may vary. Shockwave Totem is highest dps if boss doesn't move.
For the shark fin reward pick up Kaom's lesson: grants 30% increased armour, evasion and energy shield.
For the weapon craft: Pick up a starter 1 handed mace with any stats with the affix +3 to level of all melee skills.
From there you either apply a perfect essence of abrasion or the new prismatic alloy. Both are about the same dps. You just toss one on and hope it doesn't hit the + melee levels.
After this you desecrate with an Omen of the liege (Amanamu) to guarantee one of your options is increased damage against enemies with fully broken armour. You can use a Omen of sinistral necromancy if necessary to force the prefix, but its not necessary if you have an open prefix and filled suffixes.
The Leech changes in 0.5 do not feel that significant to me.
So far I've not noticed any difference, it really does seem like the nerf was more targeted at blood mages and CoC shenanigans. Make sure to pick up 1 affix of life leech and 1 affix of mana leech between your rings and gloves.
You Can follow my loot filter here: https://www.pathofexile.com/account/view-profile/Piggers-2029/item-filters
You can load it on Filterblade and make your own adjustments here: https://www.filterblade.xyz/?profile=Piggers&saveState=5JTWT1WTGDC1Y7&isPreset=false&game=Poe2
Basic Campaign filter for shield leveling.
Calls attention to tower shields & pure body armour.
I recommend changing to your own filter post campaign. I am not an expert at fine tuning filters.
Block All hits. Move Fast. Clear Fast. Shield Bonk.
This build focuses on moving as fast as possible while also being a tanky melee build. In order to do this we will utilize a bunch of things that are likely overturned or unintended interactions.
Like many builds in the south side of the passive tree we will use Constricting Command to pick up more movement speed and extremely efficient passive points.
We will also borrow the chain reactions between Herald of Blood and Herald of Plague for very efficient clear.
Our main skill during mapping will be Resonating Shield. This will be because we can keep moving while channeling it, increase our survivability by blocking all hits at the same time, and easily hit the damage threshold needed without having to invest into a expensive two handed weapon or Giant's Blood.
Finally the build will make clever use of From Nothing (Resonance variation) and weapon swap points to fill out our tree
Clearing Maps
It is recommended to play this build using WASD controls or a controller. Click to move can be clunky with your Resonating Shield.
Hold down Resonating Shield and move around the map. Keep an eye on your stun threshold bar in the bottom left of the screen, do not let it reach the top. If you run into a tanky rare that your bleeds/poisons don't take care of you can drop a Shield Wall and immediately Resonating Shield to blow it up. Note that at some points in your leveling and gearing up the character Resonating Shield may not have enough damage to blow up Shield Wall in one hit. In this case you use Shield Charge, warcries, and optionally Shockwave Totem.
Single target Bossing with Nebuloch
If you are mapping and already have endurance charges stored when you reach the boss:
Drop Shield Walls on the boss and blow them up with Resonating Shield.
If you do not have endurance charges when engaging the boss:
Hold down Resonating Shield both to start breaking the bosses' armor and try to get a block on one of the boss attacks. Do not try to block red flash boss attacks. Because of Magma Barrier you will get endurance charges and can then drop a critical Shield Wall. Blow it up with Resonating Shield.
If this does not kill the boss just keep rotating Shield Wall and Resonating Shield until you heavy stun the boss. This will get you an endurance charge to spend on a critical Shield Wall. Once you are at endgame and have a ~1400 armor value shield this will not happen very often.
You can add in Fortifying Cry as an additional option for more damage during leveling and gearing the character up. At higher gear levels though it is not necessary.
June 1 2026: See top of guide for 0.5 changes. Working on adding them in their correct sections where able but sometimes Mobalytics does not support the new stuff yet.
May 29 2026: Fixed order priority in passive tree, Added preliminary notes to gear. Hopefully it helps with the new build file functionality. Added loot filter.
May 28 2026: Filled out the new quest rewards section on Mobalytics
May 27 2026: Leveling improvements for all Acts finished. minor endgame changes & notes.
May 24 2026: Some leveling updates, still more to do.
May 15, 2026: Prep for 0.5 and my thoughts before having the patch notes.
December 12, 2025: Level 90 league start version added without Constricting Command. Added Loot filter.
December 11, 2025: Permanent buff choices, Titan passive points, Interludes/maps section added.
December 10, 2025: Click to move added as a weakness & minor clarifications in writeup added.
December 9, 2025: Leveling sections (minus interlude/early maps) completed. Moved herald of blood supports earlier to Act III section.
December 5, 2025: Initial update after new patch notes released.
October 17, 2025: Added text emphasizing importance of anointing Low Tolerance on the amulet.
October 14, 2025: Removed Event Horizon from passive tree.
October 13, 2025: First iteration and upload.
无穷之击 Playtest Attack
轰动猛击 Rolling Slam
七伤破 Boneshatter
冲击震波
寒霜爆 Frost Bomb
炽焰战吼 Infernal Cry
灰烬之捷 Herald of AshIt's finally time, Shield Wall is here. Click the next tab over, pick up your gems, and visit the hooded one to respec the passive tree pathing.
无穷之击 Playtest Attack
共振护盾 Resonating Shield
七伤破 Boneshatter
冲击震波
炽焰战吼 Infernal Cry
盾墙 Shield Wall
魔力偷取
重盾冲锋 Shield Charge
灰烬之捷 Herald of Ash
赤血之捷 Herald of BloodPermanent Stats picked in Act II: Valley of the Titans: Increased charm charges gained
共振护盾 Resonating Shield
炽焰战吼 Infernal Cry
盾墙 Shield Wall
重盾冲锋 Shield Charge
灰烬之捷 Herald of Ash
赤血之捷 Herald of BloodPermanent Stats picked Act III:
盾墙 Shield Wall
重盾冲锋 Shield Charge
赤血之捷 Herald of Blood
迸发之疫
共振护盾 Resonating Shield
炽焰战吼 Infernal Cry
震波图腾 Shockwave TotemNew in 0.5 Shark Fin Reward: Pick up Kaom's lesson: grants 30% increased armour, evasion and energy shield.
盾墙 Shield Wall
共振护盾 Resonating Shield
赤血之捷 Herald of Blood
迸发之疫
荒芜之捷 Herald of Plague
重盾冲锋 Shield Charge
炽焰战吼 Infernal Cry
震波图腾 Shockwave Totem
盾墙 Shield Wall
共振护盾 Resonating Shield
赤血之捷 Herald of Blood
迸发之疫Multiple Poison
荒芜之捷 Herald of Plague
重盾冲锋 Shield Charge
炽焰战吼 Infernal Cry
愤怒战吼祭血术
震波图腾 Shockwave Totem
跃击 Leap Slam
共振护盾 Resonating Shield
盾墙 Shield Wall
赤血之捷 Herald of Blood
迸发之疫Chanceto PoisonMultiple Poison
荒芜之捷 Herald of Plague
混沌专精
岩浆屏障 Magma Barrier
炽焰战吼 Infernal Cry
愤怒战吼祭血术
冷酷Enraged Warcry
跃击 Leap Slam
共振护盾 Resonating Shield
盾墙 Shield Wall
赤血之捷 Herald of Blood
迸发之疫Chance To BleedMultiple Poison范围扩大(辅)
荒芜之捷 Herald of Plague
混沌专精
岩浆屏障 Magma Barrier
重盾冲锋 Shield Charge
炽焰战吼 Infernal Cry
愤怒战吼祭血术
冷酷Enraged Warcry
跃击 Leap Slam
震波图腾 Shockwave TotemWith the strength of the build and being mostly rare items you can fit in rarity on your gear. Look at this version for an example of how to do it.
共振护盾 Resonating Shield
盾墙 Shield Wall
赤血之捷 Herald of Blood
迸发之疫Chanceto PoisonMultiple Poison范围扩大(辅)
荒芜之捷 Herald of Plague
混沌专精
岩浆屏障 Magma Barrier
炽焰战吼 Infernal Cry
愤怒战吼祭血术
冷酷Enraged Warcry
跃击 Leap Slam
神圣降临
共振护盾 Resonating Shield
盾墙 Shield Wall
赤血之捷 Herald of Blood
迸发之疫Chanceto PoisonMultiple Poison范围扩大(辅)
荒芜之捷 Herald of Plague
混沌专精
岩浆屏障 Magma Barrier
装甲回收 Scavenged Plating
物理专精持续时间总增(辅)
炽焰战吼 Infernal Cry
冷酷Enraged Warcry
愤怒战吼
跃击 Leap Slam
神圣降临
无穷之击 Playtest Attack
轰动猛击 Rolling Slam
七伤破 Boneshatter
冲击震波
寒霜爆 Frost Bomb
炽焰战吼 Infernal Cry
灰烬之捷 Herald of AshIt's finally time, Shield Wall is here. Click the next tab over, pick up your gems, and visit the hooded one to respec the passive tree pathing.
无穷之击 Playtest Attack
共振护盾 Resonating Shield
七伤破 Boneshatter
冲击震波
炽焰战吼 Infernal Cry
盾墙 Shield Wall
魔力偷取
重盾冲锋 Shield Charge
灰烬之捷 Herald of Ash
赤血之捷 Herald of BloodPermanent Stats picked in Act II: Valley of the Titans: Increased charm charges gained
共振护盾 Resonating Shield
炽焰战吼 Infernal Cry
盾墙 Shield Wall
重盾冲锋 Shield Charge
灰烬之捷 Herald of Ash
赤血之捷 Herald of BloodPermanent Stats picked Act III:
盾墙 Shield Wall
重盾冲锋 Shield Charge
赤血之捷 Herald of Blood
迸发之疫
共振护盾 Resonating Shield
炽焰战吼 Infernal Cry
震波图腾 Shockwave TotemNew in 0.5 Shark Fin Reward: Pick up Kaom's lesson: grants 30% increased armour, evasion and energy shield.
盾墙 Shield Wall
共振护盾 Resonating Shield
赤血之捷 Herald of Blood
迸发之疫
荒芜之捷 Herald of Plague
重盾冲锋 Shield Charge
炽焰战吼 Infernal Cry
震波图腾 Shockwave Totem
盾墙 Shield Wall
共振护盾 Resonating Shield
赤血之捷 Herald of Blood
迸发之疫Multiple Poison
荒芜之捷 Herald of Plague
重盾冲锋 Shield Charge
炽焰战吼 Infernal Cry
愤怒战吼祭血术
震波图腾 Shockwave Totem
跃击 Leap Slam
共振护盾 Resonating Shield
盾墙 Shield Wall
赤血之捷 Herald of Blood
迸发之疫Chanceto PoisonMultiple Poison
荒芜之捷 Herald of Plague
混沌专精
岩浆屏障 Magma Barrier
炽焰战吼 Infernal Cry
愤怒战吼祭血术
冷酷Enraged Warcry
跃击 Leap Slam
共振护盾 Resonating Shield
盾墙 Shield Wall
赤血之捷 Herald of Blood
迸发之疫Chance To BleedMultiple Poison范围扩大(辅)
荒芜之捷 Herald of Plague
混沌专精
岩浆屏障 Magma Barrier
重盾冲锋 Shield Charge
炽焰战吼 Infernal Cry
愤怒战吼祭血术
冷酷Enraged Warcry
跃击 Leap Slam
震波图腾 Shockwave TotemWith the strength of the build and being mostly rare items you can fit in rarity on your gear. Look at this version for an example of how to do it.
共振护盾 Resonating Shield
盾墙 Shield Wall
赤血之捷 Herald of Blood
迸发之疫Chanceto PoisonMultiple Poison范围扩大(辅)
荒芜之捷 Herald of Plague
混沌专精
岩浆屏障 Magma Barrier
炽焰战吼 Infernal Cry
愤怒战吼祭血术
冷酷Enraged Warcry
跃击 Leap Slam
神圣降临
共振护盾 Resonating Shield
盾墙 Shield Wall
赤血之捷 Herald of Blood
迸发之疫Chanceto PoisonMultiple Poison范围扩大(辅)
荒芜之捷 Herald of Plague
混沌专精
岩浆屏障 Magma Barrier
装甲回收 Scavenged Plating
物理专精持续时间总增(辅)
炽焰战吼 Infernal Cry
冷酷Enraged Warcry
愤怒战吼
跃击 Leap Slam
神圣降临天赋树和点法详情请前往原贴查看,需科学上网。