Video Guide: https://youtu.be/gpLfEnsP3rs?si=J8M5udFs1RlNFw-F
Regex: "(fi|co|li).+res|\d+% i.+mov|^\+.*ills$|spiri"
Loot Filter https://www.filterblade.xyz/?profile=Oscrix&saveState=KUW5RPECYT4NXO&isPreset=false&game=Poe2
UPDATE
Live Character LINK HERE
Intro
This is a written companion to my video guide on Devour Zombies. The focus of this guide is to be powerful in the campaign. Raise Zombie is not a fast map clearer and I plan to transition to Tame Beast + Infernal Legion II after farming a couple hours of gear in maps. Unearth works great in maps until you can swap for clear. Unearth + Minion Splash could be a very strong clear setup.
Raise Zombie is a skill which excels in single target throughout the campaign on a fresh start. After the end of Act 1 most bosses are stunned in seconds with the average boss fight taking around 10 seconds. You can see footage of most the campaign fights in the above video.
Raise Zombie needs power charges to function. To generate them Devour is used; this allows you to gain power charges before bosses then summon them during the fight prior to having other power charge generation. For clearing zones you summon Raise Zombie, kill the pack, Devour their corpses and summon on the next pack.
Raise Zombie's clear is lackluster but should be made a lot better with the addition of Minion Splash support this patch. We don't know when we get access to this support yet but it will be useful to swap it in to clear and out for bosses to speed up the campaign. Lich explosions with Blasphemy Temporal Chains helps too.
Combining Pounce, Raise Zombie, Skeletal Frost Mage and Bind Spectre we get a formidable minion army that slows and stuns everything in its path. You can comfortably play this setup through the campaign into early maps.
Endgame Plans
While this is one of the highest damaging setups I've leveled it isn't a map clearing monster. I plan on transitioning into playing Tame Beast + Infernal Legion II on the same character later in maps. Switching to specters like Vaal Guards, Wasps or Powered Zealots could also be good options.
I'll have my live profile linked on this guide and make video updates about endgame progression as we go.
Campaign Bonus Decisions
Titan - Charm gained
Venom Vial - Elemental ailment threshold
A4 Tattoos- Resist
Qimah Pillars- Movement Speed / resists early if you need them
You can find gameplay footage and listen to me talk about the mechanics of the build on the video guide here
Continue as Essence Drain + Contagion for clear until Raging Spirits from Freythorn.
From Freythorn -> Manor Ramparts use Volcano to summon Raging Spirits and Essence Drainfor clear.
At Manor Ramparts you can being using Devour and Raise Zombie from the 5 skill gem on the league mechanic + the 5 skill gem from the Executioner quest. You can stop using Essence Drain, Contagion and Entangle at this point.
You will likely need some dex in this act on the tree for dex supports.
If you get more Frost Darts(Generates power charges in act 2)+ Wing Blast(good for charges vs boss sometimes), if you get more supports Rapid Attacks I for Raise Zombie, Overabundance I for Frost Bomb, Fire Attunement for Raging Spirits, Cold Attunement for Pounce
纠缠 Entangle
火山 Volcano
瘟疫 Contagion
释出
精华吸取 Essence Drain
巨狼猛扑 Pounce
愤怒狂灵 Raging Spirits
亡命之息
寒霜爆 Frost Bomb
魔卫复苏 Raise Zombie
吞噬 DevourOVERVIEW NOTE: Save Gemcutters for Interludes
You will have to respec your passive tree this act to get Infusion of Power before the Spires of Deshar.
UPDATE: Minion splash is revealed as a Tier II minimum. You can get it in the first Act 2 zone. Seems like a good idea to get it there instead of mark for death.
Add in Skeletal Frost Mage when you have a spare skill gem. Support them with Multishot I and Considered Casting if you have extra supports.
Do your trial right after you get the Barya and get Necromantic Conduit. Keep your mana flask up to date to avoid issues from the mana degen.
To get Infusion of Power you will likely have to respec out of the Emboldening Lead wheel unless you over level a lot.
Priority for extra supports found: Rage I, Gorge, Minion Splash if its available, Multishot I, Controlled Destruction
火山 Volcano
巨狼猛扑 Pounce
愤怒狂灵 Raging Spirits
亡命之息
寒霜爆 Frost Bomb
施法回响
魔卫复苏 Raise Zombie
吞噬 Devour
冰霜飞镖 Frost Darts
释出
苦痛奉献 Pain Offering
魔侍冰霜法师 Skeletal Frost Mage
精准破坏You should be able to comfortably not use Raging Spirits anymore; remove the gem and Volcano.
You want to add in Blasphemy + Temporal Chains when you get your first Spirit Gem 8 from the Azak Bog witch.
Do your Trial of Chaos for Rupture the Soul; this adds explosions for your minions combined with Blasphemy.
巨狼猛扑 Pounce
寒霜爆 Frost Bomb
施法回响Expedite
魔卫复苏 Raise Zombie
吞噬 Devour
冰霜飞镖 Frost Darts
释出
苦痛奉献 Pain Offering
魔侍冰霜法师 Skeletal Frost Mage
精准破坏
诅咒光环 Blasphemy
时空锁链 Temporal ChainsUse support gems you get to up-tier other supports you have on Raise Zombie or add more damage supports to Pounce / Bind Spectre
Greater Jeweller's from Ngakanu goes on Raise Zombie, add back in the Rage I support from earlier.
巨狼猛扑 Pounce
寒霜爆 Frost Bomb
施法回响Expedite
魔卫复苏 Raise Zombie
吞噬 Devour
冰霜飞镖 Frost Darts
释出
苦痛奉献 Pain Offering
束缚灵体 Bind Spectre
诅咒光环 Blasphemy
时空锁链 Temporal ChainsCut Unearth when you can and get it the supports below when available. You want to start using this skill on corpses instead of Devour for power charges so you can have Raise Zombie and Unearth to clear zones. Use your Gemcutters on Unearth; it gains a lot of movement speed which makes it a great clearing minion.
Respec out of your explosion ascendancy point. This destroys corpses which makes using Unearth worse. Take either Soulless Form or Crystalline Phylactery
Minion AOE may be useful with melee splash to clear maps.
I plan on still using Raise Zombie after adding Tame Beast to improve the single target if needed. It may also be good to continue to use Unearth or Pounce with minion splash to speed up the clear.
Since the patch adds so many unknowns things will be changing as I progress. I'll have my live character linked to this guide for you to follow along its progression.
巨狼猛扑 Pounce
寒霜爆 Frost Bomb
施法回响Expedite
魔卫复苏 Raise Zombie
吞噬 Devour
冰霜飞镖 Frost Darts
释出
苦痛奉献 Pain Offering
束缚灵体 Bind Spectre
诅咒光环 Blasphemy
时空锁链 Temporal Chains
开掘 UnearthContinue as Essence Drain + Contagion for clear until Raging Spirits from Freythorn.
From Freythorn -> Manor Ramparts use Volcano to summon Raging Spirits and Essence Drainfor clear.
At Manor Ramparts you can being using Devour and Raise Zombie from the 5 skill gem on the league mechanic + the 5 skill gem from the Executioner quest. You can stop using Essence Drain, Contagion and Entangle at this point.
You will likely need some dex in this act on the tree for dex supports.
If you get more Frost Darts(Generates power charges in act 2)+ Wing Blast(good for charges vs boss sometimes), if you get more supports Rapid Attacks I for Raise Zombie, Overabundance I for Frost Bomb, Fire Attunement for Raging Spirits, Cold Attunement for Pounce
纠缠 Entangle
火山 Volcano
瘟疫 Contagion
释出
精华吸取 Essence Drain
巨狼猛扑 Pounce
愤怒狂灵 Raging Spirits
亡命之息
寒霜爆 Frost Bomb
魔卫复苏 Raise Zombie
吞噬 DevourOVERVIEW NOTE: Save Gemcutters for Interludes
You will have to respec your passive tree this act to get Infusion of Power before the Spires of Deshar.
UPDATE: Minion splash is revealed as a Tier II minimum. You can get it in the first Act 2 zone. Seems like a good idea to get it there instead of mark for death.
Add in Skeletal Frost Mage when you have a spare skill gem. Support them with Multishot I and Considered Casting if you have extra supports.
Do your trial right after you get the Barya and get Necromantic Conduit. Keep your mana flask up to date to avoid issues from the mana degen.
To get Infusion of Power you will likely have to respec out of the Emboldening Lead wheel unless you over level a lot.
Priority for extra supports found: Rage I, Gorge, Minion Splash if its available, Multishot I, Controlled Destruction
火山 Volcano
巨狼猛扑 Pounce
愤怒狂灵 Raging Spirits
亡命之息
寒霜爆 Frost Bomb
施法回响
魔卫复苏 Raise Zombie
吞噬 Devour
冰霜飞镖 Frost Darts
释出
苦痛奉献 Pain Offering
魔侍冰霜法师 Skeletal Frost Mage
精准破坏You should be able to comfortably not use Raging Spirits anymore; remove the gem and Volcano.
You want to add in Blasphemy + Temporal Chains when you get your first Spirit Gem 8 from the Azak Bog witch.
Do your Trial of Chaos for Rupture the Soul; this adds explosions for your minions combined with Blasphemy.
巨狼猛扑 Pounce
寒霜爆 Frost Bomb
施法回响Expedite
魔卫复苏 Raise Zombie
吞噬 Devour
冰霜飞镖 Frost Darts
释出
苦痛奉献 Pain Offering
魔侍冰霜法师 Skeletal Frost Mage
精准破坏
诅咒光环 Blasphemy
时空锁链 Temporal ChainsUse support gems you get to up-tier other supports you have on Raise Zombie or add more damage supports to Pounce / Bind Spectre
Greater Jeweller's from Ngakanu goes on Raise Zombie, add back in the Rage I support from earlier.
巨狼猛扑 Pounce
寒霜爆 Frost Bomb
施法回响Expedite
魔卫复苏 Raise Zombie
吞噬 Devour
冰霜飞镖 Frost Darts
释出
苦痛奉献 Pain Offering
束缚灵体 Bind Spectre
诅咒光环 Blasphemy
时空锁链 Temporal ChainsCut Unearth when you can and get it the supports below when available. You want to start using this skill on corpses instead of Devour for power charges so you can have Raise Zombie and Unearth to clear zones. Use your Gemcutters on Unearth; it gains a lot of movement speed which makes it a great clearing minion.
Respec out of your explosion ascendancy point. This destroys corpses which makes using Unearth worse. Take either Soulless Form or Crystalline Phylactery
Minion AOE may be useful with melee splash to clear maps.
I plan on still using Raise Zombie after adding Tame Beast to improve the single target if needed. It may also be good to continue to use Unearth or Pounce with minion splash to speed up the clear.
Since the patch adds so many unknowns things will be changing as I progress. I'll have my live character linked to this guide for you to follow along its progression.
巨狼猛扑 Pounce
寒霜爆 Frost Bomb
施法回响Expedite
魔卫复苏 Raise Zombie
吞噬 Devour
冰霜飞镖 Frost Darts
释出
苦痛奉献 Pain Offering
束缚灵体 Bind Spectre
诅咒光环 Blasphemy
时空锁链 Temporal Chains
开掘 Unearth天赋树和点法详情请前往原贴查看,需科学上网。