This Build is an Endgame Setup for the Lich Ascendancy and one of the best League Starters due to its extremely good defensive layers, overall tankyness and simple and satisfying Gameplay while still being able to deal high amounts of sustained Damage even on a lower investment Level.
Although it is mostly suited and optimized for the Witch Class and Lich Ascendancy, it can absolutely be played by any other Class or Ascendancy to easily get through Campaign and into early Endgame as fast and smooth as possible.
Soulless Form, Atziri's Disdain and Heavy Buffer give this Build an out of the gate damage mitigation of 25% with the use of the core Ascendancy Node of Eternal Life. With a big focus on Energy Shield with high ES Bases as our Gear and basically picking up every % increased maximum Energy Shield Node on the Passive Tree, we can easily reach up to and above 10K Energy Shield while also maintaining high Energy Shield recharge rate and a fast start to Energy Shield recharge.
Our main Damage Abilities are Essence Drain with Contagion to spread the Debuff, with also utilizing Dark Effigy paired with Despair for even more clear and good single target DPS.
This Build excels at High Tier Maps, especially with high monster density. With its very simple and efficient rotation of applying Contagion and Essence Drain the Build has amazing clearing capabilities while being extremely tanky and incredibly hard to kill.
Included in this Build Guide are a leveling Setup for using Essence Drain and Contagion through the Campaign and into Endgame, an early Endgame Mapping Setup to get from T1 into T15 Maps and two different high investment Endgame Setups, one using the Low Life Trick to get some advantages from some of the Low Life Bonuses from Execute III, Tecrod's Gaze and Final Barrage and one regular Full Life Setup without the use of that Trick but still going with very high Cast Speed and Energy Shield Recharge.
If you have any Questions or Suggestions about the Build, feel free to tune into my Stream at twitch.tv/DEADRABB1T where I stream every day.
I am always happy to answer any questions that may arise.
Campaign Quest Rewards:
Act 2: Increased Charm Charges Gained
Act3: Stun Threshold
Act4: Resistances
Both the Act 4 and Interludes Rewards can be changed at any Time.
Take Life Flask Recovery at first and then change to Mana in the Endgame.
In the Interludes you can take Resistances at first and swap to Movement Speed later on.
Most Important League Mechanic Rewards during Campaign:
Act 1: Cemetery of the Forsaken - Regal Orb
Act 1: Tomb of the Consort - Amulet
Act 1: Manor Ramparts - LVL 5 Skill Gem
Act 1: Ogham Manor - Alchemy Orb
Act 2: Buried Shrines - Lesser Jeweller's Orb
Act 2: Valley of the Titans - Random Unique
Act 4: Ngakanu - Greater Jeweller's Orb
In Act 1 we start off by using Contagion for Clear and Volcano for Single Target up until we get Essence Drain and later Bonestorm.
开掘 Unearth
瘟疫 Contagion
释出范围扩大(辅)
火山 Volcano
精华吸取 Essence Drain
饕餮虫群 Ravenous Swarm
腐蚀
尖刺风暴 BonestormIn Act 2 we add Living Lightning to Bonestorm, pick up our first Lesser Jewellers Orb in Buried Shrines and take the Lich Ascendancy, picking up the Soulless Form Node.
精华吸取 Essence Drain
瘟疫 Contagion
释出范围扩大(辅)
尖刺风暴 Bonestorm
活体闪电法力维护(辅)持续吟唱伤害
饕餮虫群 Ravenous Swarm
腐蚀In Act 3 we add Dark Effigy into the Build as well as Blasphemy with Temporal Chains, we will also do our second Ascension Trial to pick up the Eternal Life Node.
精华吸取 Essence Drain
瘟疫 Contagion
释出范围扩大(辅)
混沌冻结
黑暗塑像 Dark Effigy
诅咒光环 Blasphemy
仪祭诅咒
时空锁链 Temporal Chains
绝望 Despair
灵柩留存The Build stays mostly the same from here on out, we just keep progressing our Passive Skill Tree and our Skill and Support Gems.
精华吸取 Essence Drain
瘟疫 Contagion
释出范围扩大(辅)
混沌冻结
黑暗塑像 Dark Effigy
诅咒光环 Blasphemy
仪祭诅咒
时空锁链 Temporal Chains
绝望 Despair
灵柩留存
精华吸取 Essence Drain
剧烈痛苦
混沌专精
混沌箭 Chaos Bolt
凋零之触快速施法(辅)
混沌专精
萃取
瘟疫 Contagion
释出快速施法(辅)范围扩大(辅)
混沌冻结
黑暗塑像 Dark Effigy
精准破坏
诅咒光环 Blasphemy
魔蛊绽放
仪祭诅咒范围扩大(辅)
时空锁链 Temporal Chains
绝望 Despair
灵柩留存诅咒效果
诅咒之地
凋零姿态 Withering Presence
威能法印 Sigil of Power
康复 Convalescence
精华吸取 Essence Drain
混沌专精法力维护(辅)极速腐化(辅)Wildshards
黑暗塑像 Dark Effigy
精准破坏图腾放置速度
萃取
瘟疫 Contagion
释出快速施法(辅)
混沌冻结范围扩大(辅)
秘术增强
混沌箭 Chaos Bolt
混沌专精
凋零之触快速施法(辅)
萃取
绝望 Despair
诅咒之地诅咒效果
灵柩留存
诅咒光环 Blasphemy
魔蛊绽放
仪祭诅咒范围扩大(辅)
时空锁链 Temporal Chains
凋零姿态 Withering Presence
饕餮虫群 Ravenous Swarm
康复 Convalescence
威能法印 Sigil of PowerIn Act 1 we start off by using Contagion for Clear and Volcano for Single Target up until we get Essence Drain and later Bonestorm.
开掘 Unearth
瘟疫 Contagion
释出范围扩大(辅)
火山 Volcano
精华吸取 Essence Drain
饕餮虫群 Ravenous Swarm
腐蚀
尖刺风暴 BonestormIn Act 2 we add Living Lightning to Bonestorm, pick up our first Lesser Jewellers Orb in Buried Shrines and take the Lich Ascendancy, picking up the Soulless Form Node.
精华吸取 Essence Drain
瘟疫 Contagion
释出范围扩大(辅)
尖刺风暴 Bonestorm
活体闪电法力维护(辅)持续吟唱伤害
饕餮虫群 Ravenous Swarm
腐蚀In Act 3 we add Dark Effigy into the Build as well as Blasphemy with Temporal Chains, we will also do our second Ascension Trial to pick up the Eternal Life Node.
精华吸取 Essence Drain
瘟疫 Contagion
释出范围扩大(辅)
混沌冻结
黑暗塑像 Dark Effigy
诅咒光环 Blasphemy
仪祭诅咒
时空锁链 Temporal Chains
绝望 Despair
灵柩留存The Build stays mostly the same from here on out, we just keep progressing our Passive Skill Tree and our Skill and Support Gems.
精华吸取 Essence Drain
瘟疫 Contagion
释出范围扩大(辅)
混沌冻结
黑暗塑像 Dark Effigy
诅咒光环 Blasphemy
仪祭诅咒
时空锁链 Temporal Chains
绝望 Despair
灵柩留存
精华吸取 Essence Drain
剧烈痛苦
混沌专精
混沌箭 Chaos Bolt
凋零之触快速施法(辅)
混沌专精
萃取
瘟疫 Contagion
释出快速施法(辅)范围扩大(辅)
混沌冻结
黑暗塑像 Dark Effigy
精准破坏
诅咒光环 Blasphemy
魔蛊绽放
仪祭诅咒范围扩大(辅)
时空锁链 Temporal Chains
绝望 Despair
灵柩留存诅咒效果
诅咒之地
凋零姿态 Withering Presence
威能法印 Sigil of Power
康复 Convalescence
精华吸取 Essence Drain
混沌专精法力维护(辅)极速腐化(辅)Wildshards
黑暗塑像 Dark Effigy
精准破坏图腾放置速度
萃取
瘟疫 Contagion
释出快速施法(辅)
混沌冻结范围扩大(辅)
秘术增强
混沌箭 Chaos Bolt
混沌专精
凋零之触快速施法(辅)
萃取
绝望 Despair
诅咒之地诅咒效果
灵柩留存
诅咒光环 Blasphemy
魔蛊绽放
仪祭诅咒范围扩大(辅)
时空锁链 Temporal Chains
凋零姿态 Withering Presence
饕餮虫群 Ravenous Swarm
康复 Convalescence
威能法印 Sigil of Power天赋树和点法详情请前往原贴查看,需科学上网。