0.5 Update Relevant Changes:
Bhatair's Vengeance: When you Freeze a target with Supported Skills, for each 2 Rage you have, you and Allies in your Presence gain 1% of Damage as Cold Damage for 15 seconds (previously for each 1 Rage you have, for 20 seconds).
All crafted modifiers are now guaranteed, but items can only have 1 crafted modifier at a time. Desecrated modifiers no longer count as crafted modifiers, but items are limited to 1 Desecrated modifier.
Bhatair's Vengeance is nerfed so we'll get a bit less extra damage from the Maul Freeze tech. The crafting change will affect pretty much every build - we'll no longer be able to craft our endgame Talisman using 3 Perfect Essences. Build overall still great.
Overview:
Titan setup utilising Bear Shapeshift Skills for Empowered Slams that cover a massive Area of Effect.
Early Game Levelling:
Use a Talisman(weapon) and Select Bear Form to gain Maul (Bear Form basic Attack).
Maul grants 5 Rage on Hit and can be supported with Rage III/Passive Tree/Gear etc. to grant even more Rage per Hit.
Furious Slam can spend 10 Rage, Enraging the Slam to deal more Damage, gain a larger base Radius and create Jagged Ground. The skill also has less Attack time if the Bear is currently standing, so the basic combo is 2x Maul into Furious Slam.
Shockwave Totem can be used for bonus single-target Damage, exploding the Jagged Ground created by Furious Slam.
Pounce is a great gap closer/movement Skill, causing an Attack Hit where it lands and Marking the highest-Rarity enemy with Predator's Mark, making them take a small amount of increased Damage(more if you have nearby allies). The Mark is activated on killing the target, summoning some allied Wolves.
Endgame Setup:
Use weapon swap points to make Ferocious Roar have incredibly fast activation time, generating massive amounts of Rage very quickly, but also causing the Bear to stand, allowing faster use of Furious Slam immediately after. We also make use of Amor Mandragora on weapon set 2 to gain a huge boost to Skill Speed.
Furious Slam has gigantic Area of Effect scaling thanks to Ancestral Empowerment, Fist of War III and the Area of Effect scaling on the Passive Tree combined with Hulking Form.
Walking Calamity aids in map clear, but also provides a nice Damage boost. We can activate it whenever we need by spamming Ferocious Roar to generate Glory very quickly.
Drop multiple Shockwave Totems for even more single-target Damage.
A combination of Scavenged Plating, Charge Regulation and Armour scaling(and optionally Lightning Coil) make the setup quite tanky for endgame mapping.
Bonus Damage buff from Bhatair's Vengeance setup in Maul.
Weapon Set Swap (IMPORTANT):
Weapon set setup is very important, click to read below.
Why Titan over Druid?
Hulking Form to make the best use of the Passive Skill Tree, especially the Area of Effect nodes.
Even more AoE scaling from Ancestral Empowerment and Fist of War III combo.
Warrior start location has significantly stronger early game Damage scaling due to the amount of consistent increased Damage nodes including early access to the Singular Purpose and Crushing Verdict wheels.
Campaign Quest Bonus Choices
Act 2 Ancient Vows Quest: 30% increased Charm Charges gained
Act 3 Corpse-snake Venom: 25% increased Stun Threshold
Act 4 Blank Tattoos: +5 Dexterity, +5 Strength, +5 Intelligence
Act 4 Goddess of Justice: 30% increased Life Recovery from Flasks
Interlude Seven Pillars: +5% to Elemental Resistances or +5 to all Attributes (replace with 3% increased Movement Speed when Resistances/Attributes are solved in late game)
Videos:
Day 1 Update
Day 2 Update
Day 3 Update (post)
Day 4 Update
Final Update
Full Build Guide
How to Craft the Endgame Talisman*
*Note the below method is outdated as of 0.5 and has been nerfed due to items now only allowing for a single crafted modifier. There may be new Runes in 0.5 that provide similar crafting steps, but we won't know until playing the patch.
Obtain a Magic Maji Talisman with 150%+ increased Physical Damage(single modifier)
The suffix modifier doesn't matter - If it doesn't have a suffix, make sure to add any suffix using an Orb of Augmentation before proceeding
Use a Greater Essence of Abrasion to upgrade the item to Rare and add a tier 3 flat added Physical Damage modifier
Activate an Omen of Dextral Crystallisation in your inventory and use a Perfect Essence of Abrasion to remove the random suffix and add the Gain as Extra Physical Damage modifier
Use 3 Exalted Orbs to add 3 random suffixes
Use a Perfect Essence of Haste to remove a random suffix and add the Chance to gain Onslaught modifier
Use a Perfect Essence of Battle to remove a random suffix and add the +5 Attack Skill Levels modifier
If the Perfect Essence of Battle removed the Onslaught modifier, you'll need to repeat step 4/5 until you have both Onslaught and Attack Skill Levels on the item
Activate an Omen of the Liege and an Omen of Dextral Necromancy in your inventory and use a Preserved Jawbone to remove a random suffix and add a Desecrated suffix
If the Preserved Jawbone removed either the Chance to gain Onslaught modifier or the Attack Skill Levels modifiers, you'll need to use the corresponding Essence again until you have both Essence modifiers and the unrevealed Desecrated modifier
Reveal the Desecrated modifier at the Well of Souls: you're looking for the hybrid Attack Speed modifier (12—18)% increased Attack Speed, Companions have (12—18)% increased Attack Speed)
You're done! Quality and socket the item, and place Greater Iron Runes for even more Damage
See the FAQ for more information.
10/12/25 - First draft
12/12/25 - Updated tree pathing to a more reliable setup for leaguestart (not relying on new STR/INT nodes) Subject to change once new info is released. Updated gems & example gear. Also added permanent campaign choice bonuses.
13/12/25 - Updated tree to include Primal Rage. Updated support gems/removed placeholders.
14/12/25 - Updated for current progress. Added Endgame/Levelling sections. Added Lightning Coil setup.
15/12/25 - Updated ascendancy choice - see the day 3 update post. Updated overview section.
16/12/25 - Updated Passive tree for Time-Lost jewel addition, added info underneath passive tree section. Added Bhatair's Vengeance setup(optional).
18/12/25 - Final update for last gear upgrades etc.
19/12/25 - Updated 2nd weapon set nodes from Vocal Empowerment to Admonisher instead. The extra point is invested into another glory generation node on the Everlasting Glory wheel. (this is because empowerment damage doesn't apply unless it's in your active weapon set, and we don't need the additional empowered attack)
23/12/25 - Updated jewels section, restructured passive tree priority
30/12/25 - Updated flasks, added FAQ section, some other adjustments to gems/gear ready for full video guide
01/01/26 - Updated FAQ section
26/02/26 - Guide cleanup for end of 0.4
29/04/26 - Prep for 0.5
狂怒猛击 Furious Slam
震波图腾 Shockwave Totem
凶蛮咆哮 Ferocious Roar
冷酷
愤怒战吼启迪(辅)Enraged Warcry
灾厄行者 Walking Calamity
元素集中集中效应处决
重殴 Maul
苦寒之意持续时间总增(辅)Shattered Fang
急冻
巨狼猛扑 Pounce
神圣降临Faster Attack启迪(辅)冷却缩减(辅)
凶蛮怒火 Savage Fury
压迫气场 Overwhelming Presence
装甲回收 Scavenged Plating
能量球调节 Charge Regulation
狂怒猛击 Furious Slam
震波图腾 Shockwave Totem
凶蛮咆哮 Ferocious Roar
冷酷
愤怒战吼启迪(辅)Enraged Warcry
灾厄行者 Walking Calamity
元素集中集中效应处决
重殴 Maul
苦寒之意持续时间总增(辅)Shattered Fang
急冻
巨狼猛扑 Pounce
神圣降临Faster Attack冷却缩减(辅)启迪(辅)
凶蛮怒火 Savage Fury
压迫气场 Overwhelming Presence
装甲回收 Scavenged Plating
能量球调节 Charge Regulation
重殴 Maul
狂怒猛击 Furious Slam
巨狼猛扑 Pounce
震波图腾 Shockwave Totem
凶蛮咆哮 Ferocious Roar
冷酷
愤怒战吼
灰烬之捷 Herald of AshPure Armour Endgame 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
狂怒猛击 Furious Slam
震波图腾 Shockwave Totem
凶蛮咆哮 Ferocious Roar
冷酷
愤怒战吼启迪(辅)Enraged Warcry
灾厄行者 Walking Calamity
元素集中集中效应处决
重殴 Maul
苦寒之意持续时间总增(辅)Shattered Fang
急冻
巨狼猛扑 Pounce
神圣降临Faster Attack启迪(辅)冷却缩减(辅)
凶蛮怒火 Savage Fury
压迫气场 Overwhelming Presence
装甲回收 Scavenged Plating
能量球调节 Charge RegulationLightning Coil Endgame 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
狂怒猛击 Furious Slam
震波图腾 Shockwave Totem
凶蛮咆哮 Ferocious Roar
冷酷
愤怒战吼启迪(辅)Enraged Warcry
灾厄行者 Walking Calamity
元素集中集中效应处决
重殴 Maul
苦寒之意持续时间总增(辅)Shattered Fang
急冻
巨狼猛扑 Pounce
神圣降临Faster Attack冷却缩减(辅)启迪(辅)
凶蛮怒火 Savage Fury
压迫气场 Overwhelming Presence
装甲回收 Scavenged Plating
能量球调节 Charge RegulationEarly Setup 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
重殴 Maul
狂怒猛击 Furious Slam
巨狼猛扑 Pounce
震波图腾 Shockwave Totem
凶蛮咆哮 Ferocious Roar
冷酷
愤怒战吼
灰烬之捷 Herald of Ash天赋树和点法详情请前往原贴查看,需科学上网。