Basic Overview
The new Spirit Walker grants the ability to use Tame Beast on unique boss beasts. The goal is to build completely around making the ultimate unique beast crush our opposition. Most Unique Tames can offer endgame viable output HOWEVER the Mighty Silverfist from act 3 is by far the strongest single target due to GGG giving it 25% base crit and an additional 100% critical bonus. All Unique tames have some built in bonuses but this is by far the strongest. Ultimately variety is the spice and other tames will work but the monkey is a big power outlier. Later on I'd recommend transitioning from High DPS rare sceptre setups too Sylvan's Effigy as Loyalty stacking allows for insanely free tank and even the damage loss of 4 gem levels isn't too noticeable as everything still dies basically instantly regardless.
Early Leveling
Twister + Whirling Slash is strongest early game huntress from my testing which will get us to the point we can swap to Spirit Walker Companion the Fastest.
Act 1-3 Sets showcase gems / gearing for twister leveling, heavily prioritize flat damage on gloves / rings / spear as this will carry the damage
Tame Beast is not available till a level 7 gem, and IMO probably should be held off on swapping to companions at Act 3 after completing the second lab.
Reason for waiting for second lab -> most early tree is pathing so swapping at level 22 would leave us with roughly 40% of our tree being actual passives and like 60% being travel nodes whereas swapping at act 3 it would be closer to 60% actual useful passives and 40% travel.
IMPORTANT: roughly 20k gold will be needed to respec from twister to full companion tree, so do NOT spend gamble in act 2-3 except for getting intial weapon upgrade
Defence
Damage taken from companion before you via Loyalty (10%) support gem (Romira's Requital lineage lategame), Captivating Companionship 5%(notable), and Starkonja's Head / Legacy of Starkonja's Head(rune) 15%- ?%
Life for raw EHP (Early-Mid Game)
Evasion/Deflection Hybrid Energy Shield (Early-Mid Game)
Cap Ele/Chaos Resistances on Gear
Intimidate(enemy dealing 10% reduced damage) from Spirit Walker Bear Companion
Energy Shield + Heroic Tragedy (Late Game)
Offence
Unique Companion via Spirit Walker is our primary damage companion to build around.
Rare Tame Beast w/ mods like haste aura(20% aps) / trail of lightning(shock 20% inc damage taken)
Intimidate(10% increased damage taken) from Spirit Walker Bear Companion
Increased Companion Damage from Tree / Jewels / Sceptre Mod / Idols
Increased Companion/Minion Attack Speed from Tree / Jewels / Sceptre / Haste Aura
Minion Gem Levels - Helmet(1-2) / Amulet(1-4) / Sceptre(1-5) / Trenchtimbre(1-2) / Prism of Belief (1-3) / +1 Corruption / Support Gems(MAYBE, there could be better support options)
Spirit Walker Catha's Blessing 60% of base damage of mainhand weapon applies to companions, this + Giant's Blood OR Lord of the Wilds could prove quite strong with high physical two hand mace / talisman
Tablet w/ + modifiers could possibly(testing req.) work with unique tame which could be quite strong
extra crits = 300% increased crit chance
enraged = 30% damage / 25% attack+cast+movement speed / 33% less damage taken
Hasted = 30% attack+cast+movement speed
extra 'x' damage = gain 40% 'x' damage
Parry Weapon Set 2 could potentially be the ideal damage snap shot to make enemies take 100% more attack damage
Minion crit bonus on jewel suffix rolls 15-25% and very good if extra crit mod on tame beast
Malice Sceptre = Crit weakness to scale off extra crit mod on tame beast
Pain Offering w/ some extra skeletons sacrificed gives 30% speed/60% damage when leveled ( this can also be scaled with Danse Macabre & Sacrificial Offering supports)
Tame Beast
Boar Rare Tame - Farm Boar in Infested Barrens Camp Checkpoint Resetting till ideal rare mods
Werewolf Rare Tame - Ogham Village Reset at Checkpoint(30-50% chance to spawn the rare wolf, if it spawns a rare zombie then entire new zone reset is required each time you roll rare zombie before reset check will force wolf, once you see wolf keep respawning at checkpoint)
Haste Aura - #1 priority 20% attack speed + 10% movement speed (doesn't spawn on plague harvester or any other rare tames tagged with "fast movement")
Plague Harvester Tame - Khari Crossing Northwest of Town there is a caravan trader checkpoint with 2 rare ones to respawn at and check for good mods.
Physical Aura - 30% increased physical aura
Temporal Bubble - Slows enemies inside bubble(strong defensive)
Invulnerable aura - not always up but makes damage immune when it procs
Prevents Enemy Recovery and Regen - Provides Regen and stops healing mechanics on enemies
Elemental Resistances Aura - Great when your gear is weak and not capped resistance
Energy Shield Aura - Nice extra additional ES to pair with Ghost Dance
Unique Tame - Requires Tablet "Unique monsters have 1 additional rare modifier"
Extra Crits = 300% increased crit - Best in Slot mod, caps crit by itself
Enraged = 25% Speed + 30% Increased Damage + Damage Reduction
Extra 'x' Damage = 40% gain 'x' Damage
Idols / Runes
Fox Idol +5 Quality Great in Body Armour (Limit of 1)
Rabbit Idol 12% rarity + 10% gold in Body armour(Limit of 1)
Hawk Idol 12% companion aps in Sceptre OR Deflection Rating in Body armour(Limit of 1)
Snake Idol 10% attack speed for allies in presence in Sceptre
Idol of Ralakesh 8% reservation efficiency in Helmet (Limit of 1)
Primate Idol 15% minion life in Helmet
Carved Majesty Companion onslaught on hit for marked enemies Gloves (expensive Limit of 1)
Greater Rune of Leadership for martial weapon OR Perfect Iron Rune made via Greater Iron Rune + Masterwork Rune
No good Boot Idols, consider Farrul's Rune of Grace if reservation can work
Videos
Build Guide: https://www.youtube.com/watch?v=p6uR2uC1Kk4
Day 4 Update Zoo Sylvan's Effigy Setup: https://www.youtube.com/watch?v=7xaY6l3J7zE
Day 3 Update: https://www.youtube.com/watch?v=RoLEZ_B20ts
Day 2 Update(how to get rare mods on tame + refutation): https://www.youtube.com/watch?v=UesfwVyeEpH26c
Day 1 Update: https://www.youtube.com/watch?v=dkJR0ujbDTg
Important Damage Scaling for Unique Tame: https://www.youtube.com/watch?v=hxqPJkbTp5Q
Twister Leveling to Act 3 / Second Lab: https://www.youtube.com/live/fyTt3PrrRRk?t=4722s
Rare Sceptre Vs Sylvan Sceptre
Rare Sceptre = Better Single Target
Sylvan = Better Clear + can use spirit companion body armour(great defensively)
The bug with sometimes companions being despawned was solved by keeping Wolf Pack exclusively on weapon set 1
Ultra Late-game
Big Physical Ironwood Greathammer w/ Giant's Blood
suffix with %reduced attribute requirements(should put mace at around 100 str = 300 str required to equip
Legacy of Greymake in helmet = +50 all attributes (this means + 150 str as dex and int nodes can be reassigned to strength)
Add in 1-2 suffix rolls of strength and the char will hit that 300 strength required
The Adorned with heavy priority on % minion crit bonus + % companion/minion damage
Diamond jewels can roll both companion damage and minion critical bonus for maximum damage with magic adorned
Drop a lot of the less valuable companion passives in order to grab more jewel sockets
Voices Sapphire
jewels OP -> more jewels = more OP
FAQ
Act 4 Shark Fin Quest Reward: 30% energy shield / Evasion / Armour
Weapon Choice: Tyranny's Grip Double RuneForged 350-500physical slightly stronger than Trenchtimbre. But lategame we will be looking at using a +4 upgraded Chober Chaber OR a big physical Ironwood Greathammer with reduced attribute required suffix
Annoint/Instill Options = Gigantic Following(rare sceptre) / Relentless Fallen / Warlord Berserker(Sylvan's Effigy)
The Spirit Walker Unique tame beast will offer a hands free playstyle where Big Monkey takes on monsters around us while we can peacefully walk through the map looting the drops from the enemies the monkey has dealt with. Additional buttons will only be necessary if you wish to multiple damage on bosses for single target via things like Pounce / Pain Offering.
回旋挥斩 Whirling Slash
旋龙 Twister
弹幕 Barrage
战旗 War Banner
刺骨寒冰 Fangs of Frost
寒霜爆 Frost Bomb
战矛飞掷 Spear Throw
招架 Parry
旋龙 Twister
回旋挥斩 Whirling Slash
冰尖箭矢 Ice-Tipped Arrows
弹幕 Barrage
冰冻印记 Freezing Mark
战旗 War Banner
怨毒 Malice
战矛飞掷 Spear Throw
寒冰之捷 Herald of Ice
旋龙 Twister
回旋挥斩 Whirling Slash
冰尖箭矢 Ice-Tipped Arrows
弹幕 Barrage
战旗 War Banner
冰冻印记 Freezing Mark
怨毒 Malice
战矛飞掷 Spear Throw
寒冰之捷 Herald of Ice
魔侍武士 Skeletal Warrior
魔侍武士 Skeletal Warrior
招架 Parry
冰冻印记 Freezing Mark
苦痛奉献 Pain Offering
魔侍神射手 Skeletal Sniper
招架 Parry
冰冻印记 Freezing Mark
苦痛奉献 Pain Offering
魔侍神射手 Skeletal Sniper
亡命之息
魔侍武士 Skeletal Warrior
魔侍武士 Skeletal Warrior
魔侍武士 Skeletal Warrior
魔侍武士 Skeletal Warrior
招架 Parry
冰冻印记 Freezing Mark
苦痛奉献 Pain Offering
魔侍神射手 Skeletal Sniper
亡命之息
魔侍武士 Skeletal Warrior
招架 Parry
苦痛奉献 Pain Offering
怨毒 Malice
冰冻印记 Freezing Mark
魔侍祭司 Skeletal Cleric
亡命之息
魔侍神射手 Skeletal Sniper
亡命之息
物理专精
冰霜净化 Purity of Ice
冷静头脑
温热血脉活力
冰霜净化 Purity of Ice
招架 Parry
魔侍祭司 Skeletal Cleric
亡命之息肉盾
元素大军
物理专精
魔侍掠夺者 Skeletal Reaver
亡命之息肉盾
元素大军
物理专精
魔侍神射手 Skeletal Sniper
亡命之息肉盾
元素大军
物理专精
幽灵舞步 Ghost Dance
苦痛奉献 Pain Offering
物理专精
幽灵舞步 Ghost Dance
狼群 Wolf Pack
锤打击 Mace Strike第一章 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
回旋挥斩 Whirling Slash
旋龙 Twister
弹幕 Barrage
战旗 War Banner
刺骨寒冰 Fangs of Frost
寒霜爆 Frost Bomb
战矛飞掷 Spear Throw
招架 Parry第二章 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
旋龙 Twister
回旋挥斩 Whirling Slash
冰尖箭矢 Ice-Tipped Arrows
弹幕 Barrage
冰冻印记 Freezing Mark
战旗 War Banner
怨毒 Malice
战矛飞掷 Spear Throw
寒冰之捷 Herald of Ice第三章 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
旋龙 Twister
回旋挥斩 Whirling Slash
冰尖箭矢 Ice-Tipped Arrows
弹幕 Barrage
战旗 War Banner
冰冻印记 Freezing Mark
怨毒 Malice
战矛飞掷 Spear Throw
寒冰之捷 Herald of IceAct 3 SWAP 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
魔侍武士 Skeletal Warrior
魔侍武士 Skeletal Warrior
招架 Parry
冰冻印记 Freezing Mark
苦痛奉献 Pain Offering
魔侍神射手 Skeletal Sniper第四章 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
招架 Parry
冰冻印记 Freezing Mark
苦痛奉献 Pain Offering
魔侍神射手 Skeletal Sniper
亡命之息
魔侍武士 Skeletal Warrior
魔侍武士 Skeletal WarriorInterludes 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
魔侍武士 Skeletal Warrior
魔侍武士 Skeletal Warrior
招架 Parry
冰冻印记 Freezing Mark
苦痛奉献 Pain Offering
魔侍神射手 Skeletal Sniper
亡命之息Red Maps 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
魔侍武士 Skeletal Warrior
招架 Parry
苦痛奉献 Pain Offering
怨毒 Malice
冰冻印记 Freezing Mark
魔侍祭司 Skeletal Cleric
亡命之息
魔侍神射手 Skeletal Sniper
亡命之息终局 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
物理专精
冰霜净化 Purity of Ice
冷静头脑
温热血脉活力
冰霜净化 Purity of Ice
招架 Parry
魔侍祭司 Skeletal Cleric
亡命之息肉盾
元素大军
物理专精
魔侍掠夺者 Skeletal Reaver
亡命之息肉盾
元素大军
物理专精
魔侍神射手 Skeletal Sniper
亡命之息肉盾
元素大军
物理专精
幽灵舞步 Ghost Dance
苦痛奉献 Pain OfferingZoo 阶段建议技能配置如下,主技能搭配辅助宝石按下方推荐插槽即可,具体打法详见上方“玩法/连招”说明。
物理专精
幽灵舞步 Ghost Dance
狼群 Wolf Pack
锤打击 Mace Strike天赋树和点法详情请前往原贴查看,需科学上网。